-
Slipstream Jetstream 1.5.0.6
Pre-releaseAll checks were successfulrelease / build (push) Successful in 11m12srelease / flatpak (push) Has been skippedrelease / windows (push) Successful in 10m3srelease / arch-package (push) Has been skippedrelease / deb-package (push) Has been skippedrelease / pacman-repo (push) Has been skippedrelease / update-manifest (push) Successful in 0srelease / test-plan (push) Successful in 2m9srelease / apt-repo (push) Has been skippedrelease / sign-release (push) Successful in 1srelease / jetstream-post (push) Successful in 0sreleased this
2026-10-23 22:37:09 +00:00 | 185 commits to main since this releaseSlipstream Jetstream 1.5.0.6 -- jetstream-1.5.0.6 (
df074161c8).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since jetstream-1.5.0.5.
Fixes
- #1000: CEF media plugin crash on Linux (uninitialised VolumeCatcher::pimpl) (
17e2c7f59a)
Other changes
- Glow: scale legacy glow by base-colour brightness instead of masking only black (
df074161c8) - #998: bloom keep-colour slider + hue-preserving highlights in Graphics > Advanced (under Bloom threshold) (
7f94e9dd1f) - #998: HDR bloom saturation preserve (Keep saturation slider + hue-preserving highlights mode) (
89a50d21db) - Glow: black texels of a glowing legacy face don't bloom (an eye's pupil on a glowing iris) (
b2886d1365) - Projector ambiance: shadowed only under GI by default (RenderVKProjAmbianceShadowedMode auto) (
9d3d050dd7) - #978: GI early trace phase 1 -- the graphics queue waits for the async lighting chain only at the combine (RenderVKGIEarlyTrace) (
825a905ffd) - #869: Occlusion cull v2 -- every patch tracks the whole light set (100+ blocked projectors) + stats (
97e88f7171) - #859: RT reflection noise -- history refusal keeps RT reflections; geometric curvature cone (
f7994b5c8d) - #859: RT reflection noise -- temporal accumulation reprojected by the virtual image (
4e02b83103) - #859: RT reflection noise -- curvature ray density + direction-aware resolve with specular AA (
dd407a29d7) - #986: Emissive population 2 -- long cell lists get a workgroup each (mode 9) (
5d2e490252) - #869: ReSTIR DI occlusion cull -- lights a surface patch's rays all find blocked leave its light set (no sweeping shadows next door) (
4badcdb60f) - #87: the main view's haze takes no sky in-scatter in a sealed room under GI (RenderVKGIHazeOcclusion) (
5c84f94f4e) - #962: full-resolution RT signals under DLSS follow the GPU class (auto: top class only) (
078121d6e3) - #967: DLSS shim Windows script works with Visual Studio 2026 (
13e4874450) - #489 note 8: option to turn the bottom-left chat bar off (
5852aa8065) - #489 note 8: chat-start key focuses the open Nearby Chat window instead of the chat bar (
62fe76ac2c) - #973: rig copy input check -- rigged faces with non-finite / out-of-reach skinned positions are collapsed before the BLAS refit (
038e24f350) - #973: RT debug A/Bs -- RenderVKRTRigForceRebuild, RenderVKRTNoCompaction, RenderVKRTArenaGuard (
948fdd57a6) - #973: GPU debug labels -- every breadcrumb is also a VK_EXT_debug_utils command-buffer label (RenderVKDebugLabels) (
861152599b) - #973: address classifier -- a LIVE buffer / AS wins over a freed AS note ('previously freed range') (
012d768dc3) - #973: device-lost report -- say 'no fault address: GPU hang / timeout (TDR)' when VK_EXT_device_fault names none (
93d16290ee) - #991: small texture decodes are not starved under a cut decode budget (
f6a13a3ad4) - #991: GPU texture disk cache -- partial chains upgrade in place (the "not a full mip chain" refusal) (
8e276155e2) - #869: Stochastic light shadows -- per-light visibility for the K dominant lights (no gobo through walls) (
2fc38bf955) - #986: emissive build per-stage GPU sub-timers (
9b720cd68e) - #986: rs_em_cache doc -- mode 5 (SUMS) writes the pair count and EM_C_GATHER (
2a62fae181) - #986: Emissive lights -- per-cell candidate lists (counting sort) + static emitters' records reused (
05736ab82f) - #980: GI re-shade -- GI's own changed-light rule and a significance test (
80b05090e5) - Sun/moon shadow maps: receiver fit -- no flickering acne wedges on flat ground in the far cascades (
38627982f9) - #87: GI denoiser under DLSS RR raw routing -- one a-trous pass instead of RenderVKGIAtrous copies (
f2a3207074) - #87: GI counters only while the GPU timers read them (GI_F_STATS) (
70d8603b7c) - #87: GI radiance cache fill -- subgroup-aggregated accumulator atomics (
a06b507805) - #87: hit shading -- one sun walk and one local-light walk per kernel (water glint and PBR / legacy share them) (
8b3f207d48) - #87: GI trace -- one giTrace call site (the re-shade runs as the loop's second pass); the kernel halves (
5fcaf95ce9) - #91: light takeover -- a lamp's emissive glass carries its SL point light (soft shadows from the frame), + a PBR emissive gain (
ff0ede122f)
SHA-256 of each file is listed in its job log and below as uploads land.
512295618f463aca41a3c10091bc0b02861ce06390c4757c0824b93d7f81f39b Slipstream_1.5.0-jetstream.6_x86_64.tar.xz
94c4c1bf447ae9224cf32b70c417443fc5e1c0c46aad49971c0d13c7896608ba Slipstream_1.5.0-jetstream.6_win64.zip
828e8b8bbf11de32bed9a8c96dcc080a4fc73c41fb077a018ffb426cb393377b Slipstream_1.5.0-jetstream.6_Setup.exe
732747c9c212918f34735dbbf4dcbeb20786ba9ba597e13bf93bf663cfb1a5a5 update-manifest.json
Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
- #1000: CEF media plugin crash on Linux (uninitialised VolumeCatcher::pimpl) (