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Slipstream Beta 0.12.0.35
Pre-releasereleased this
2026-09-30 00:44:28 +00:00 | 3042 commits to main since this releaseSlipstream Beta 0.12.0.35 -- v0.12.0-beta.9 (
0703583d00).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since v0.12.0-beta.8.
Fixes
- VK particles: ribbons chain through live particles (leashes reach the holder) (
9e31e852ce) - Hidden HUDs can't be clicked (Vulkan) (
60b6408373) - Upscaling quality modes in Preferences and Quick Prefs (
7a594249a9) - VK sharpening: RCAS on the resolved scene (RenderCASSharpness) (
59c9e49958)
Other changes
- VK particles: ribbons emit on the burst timer (no distance gate) (
0703583d00) - VK texture demand for rigged meshes / worn attachments from the wearer (
1063b62646) - TAA upscale: accumulation cap scales with (display/render)^2 (
33a645cd0d) - TAA upscale: reconstruction kernel in display pixels when scaled (
15f33741d4) - Upscaling: Off means native (Custom mode for the free scale); AO radius in render pixels (
4b66e6dfa3) - TAA upscale: locks for converged pixels, scale-aware depth tolerance (
bd48eea58c) - TAA upscale: 3x3 previous-depth search when scaled (
cf22f011f5) - TAA upscale: disocclusion test on the pixel's own depth when scaled (
feeabef3e1) - TAA debug views: keep the real resolve (history) running underneath (
7f0fcf4c7a) - Render scale: unjittered display depth for the display-space passes (
df4883d73b) - TAA upscale: per-pixel accumulation weight + rectification bisect views (
91b028516a) - TAA upscale: coverage-weighted blend and a scale-sized jitter cycle (
f10f9e717c) - VK: re-write cached descriptor sets on target re-creation, not view change (
07c99b4027) - TAA resolve: exact render-pixel position at native scale (
5d9610e83c) - VK render scale: scene at a render resolution, upscaled by the TAA resolve (
612fcfdb70) - RT projector shadows: stratified multi-ray soft shadows (RenderVKRTShadowSamples) (
135e5793fa) - RT projector shadows: vary the soft-shadow sample per frame under TAA (
cafcde2086) - VK temporal stage 3: TAA resolve (
6db154a75f) - VK temporal stage 2: real motion vectors for rigged meshes and worn attachments (
a40e2376cc) - VK diag: avatar/selection dump lists each PBR map's texture streaming state (
296c5357c0) - VK temporal stage 1: previous transforms, motion vectors, projection jitter (
e6410522a9) - VK particles: spawn where LL does (follow-source at the centre, DROP first, old angles) (
c05cd59eb1) - VK picking: pick boxes cover every resident LOD, not just the first captured (
ceff65953c) - VK diag: RenderVKPickDiag -- why a click misses an object (
9183932eff)
Tickets
- #35 (Refs)
- #39 (Refs)
- #84 (Refs)
- #104 (Refs)
- #145 (Refs)
- #172 (Refs)
- #181 (Refs)
- #182 (Refs)
- #183 (Fixes)
- #184 (Fixes)
- #187 (Fixes)
- #190 (Fixes, Refs)
SHA-256 of each file is listed in its job log and below as uploads land.
84dd662cc4bdc8a84b25f89f77ac13ab74a0e1415483a0ef21f5341f55ff20be Slipstream_0.12.0-beta.9_x86_64.tar.xz
1dc1cd7a998f25a994ec0414e8c04947a00713ebfc41dfad359fcd5d6bcd2cb8 Slipstream_0.12.0-beta.9_win64.zip
79072869bb5cdd24487e0883ff66f25d308d8eecb85fd3f27bf605f82ba03eb0 Slipstream_0.12.0-beta.9_Setup.exe
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
0 downloads
- VK particles: ribbons chain through live particles (leashes reach the holder) (