• v0.12.0-beta.9 0703583d00

    Slipstream Beta 0.12.0.35
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    Pre-release

    sky_line released this 2026-09-30 00:44:28 +00:00 | 3042 commits to main since this release

    Slipstream Beta 0.12.0.35 -- v0.12.0-beta.9 (0703583d00).

    Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
    Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhere

    Changes since v0.12.0-beta.8.

    Fixes

    • VK particles: ribbons chain through live particles (leashes reach the holder) (9e31e852ce)
    • Hidden HUDs can't be clicked (Vulkan) (60b6408373)
    • Upscaling quality modes in Preferences and Quick Prefs (7a594249a9)
    • VK sharpening: RCAS on the resolved scene (RenderCASSharpness) (59c9e49958)

    Other changes

    • VK particles: ribbons emit on the burst timer (no distance gate) (0703583d00)
    • VK texture demand for rigged meshes / worn attachments from the wearer (1063b62646)
    • TAA upscale: accumulation cap scales with (display/render)^2 (33a645cd0d)
    • TAA upscale: reconstruction kernel in display pixels when scaled (15f33741d4)
    • Upscaling: Off means native (Custom mode for the free scale); AO radius in render pixels (4b66e6dfa3)
    • TAA upscale: locks for converged pixels, scale-aware depth tolerance (bd48eea58c)
    • TAA upscale: 3x3 previous-depth search when scaled (cf22f011f5)
    • TAA upscale: disocclusion test on the pixel's own depth when scaled (feeabef3e1)
    • TAA debug views: keep the real resolve (history) running underneath (7f0fcf4c7a)
    • Render scale: unjittered display depth for the display-space passes (df4883d73b)
    • TAA upscale: per-pixel accumulation weight + rectification bisect views (91b028516a)
    • TAA upscale: coverage-weighted blend and a scale-sized jitter cycle (f10f9e717c)
    • VK: re-write cached descriptor sets on target re-creation, not view change (07c99b4027)
    • TAA resolve: exact render-pixel position at native scale (5d9610e83c)
    • VK render scale: scene at a render resolution, upscaled by the TAA resolve (612fcfdb70)
    • RT projector shadows: stratified multi-ray soft shadows (RenderVKRTShadowSamples) (135e5793fa)
    • RT projector shadows: vary the soft-shadow sample per frame under TAA (cafcde2086)
    • VK temporal stage 3: TAA resolve (6db154a75f)
    • VK temporal stage 2: real motion vectors for rigged meshes and worn attachments (a40e2376cc)
    • VK diag: avatar/selection dump lists each PBR map's texture streaming state (296c5357c0)
    • VK temporal stage 1: previous transforms, motion vectors, projection jitter (e6410522a9)
    • VK particles: spawn where LL does (follow-source at the centre, DROP first, old angles) (c05cd59eb1)
    • VK picking: pick boxes cover every resident LOD, not just the first captured (ceff65953c)
    • VK diag: RenderVKPickDiag -- why a click misses an object (9183932eff)

    Tickets

    SHA-256 of each file is listed in its job log and below as uploads land.

    84dd662cc4bdc8a84b25f89f77ac13ab74a0e1415483a0ef21f5341f55ff20be Slipstream_0.12.0-beta.9_x86_64.tar.xz

    1dc1cd7a998f25a994ec0414e8c04947a00713ebfc41dfad359fcd5d6bcd2cb8 Slipstream_0.12.0-beta.9_win64.zip

    79072869bb5cdd24487e0883ff66f25d308d8eecb85fd3f27bf605f82ba03eb0 Slipstream_0.12.0-beta.9_Setup.exe

    Downloads