• v1.3.0-beta.10 c7f9fa658e

    Slipstream Beta 1.3.0.10
    All checks were successful
    release / build (push) Successful in 6m35s
    release / flatpak (push) Successful in 5m10s
    release / windows (push) Successful in 7m41s
    release / arch-package (push) Successful in 14s
    release / deb-package (push) Successful in 35s
    release / update-manifest (push) Successful in 0s
    release / pacman-repo (push) Successful in 8s
    release / apt-repo (push) Successful in 3s
    release / sign-release (push) Successful in 2s
    Pre-release

    sky_line released this 2026-10-15 03:16:14 +00:00 | 1096 commits to main since this release

    Slipstream Beta 1.3.0.10 -- v1.3.0-beta.10 (c7f9fa658e).

    Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
    Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
    Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhere

    Changes since v1.3.0-beta.9.

    Fixes

    • RT shadow cache: reused texels feed the exact class value, not the history (blotch fix) (4f0fafbc63)
    • Probe mirror idle: drop the duplicated 'now' (build fix) (fd704fba10)
    • Bug report excerpt: mask the OS account name wherever it appears, not only /home/ (c802a07844)
    • Crash line: main-thread frame sections, teleport phase and memory at the fault (dff9241f7a)
    • Voice: read VoiceWindowsCoreAudio2 with getBOOL (build fix) (4088f30856)
    • Bug report log excerpt: keep all lines, scrub personal information instead of dropping sources (16a24ad204)

    Other changes

    • RT sun shadow cache: off by default for now (c7f9fa658e)
    • RT shadow mask: view-slope receiver offset (far grazing shards / row comb) + self-hit view (da32667379)
    • RT shadow cache: tight caster boxes for moving characters (RenderVKRTShadowCacheTightBoxes) (e1b51ff8cf)
    • RT shadow cache round 3: exact sun-swept caster volumes, hull-binned per screen cell (41a9925b60)
    • Cluster LOD: CLPASS_FORWARD -- snapshots no longer lose cluster-owned rigged meshes (61e12df4d8)
    • RT shadow cache: carry never copies a surface over revealed sky; tracker runs in plain mode (3004c68490)
    • RT shadow cache round 2: moving-caster footprints, 2x2 history tap, fallbacks, static carry (2b13ff840c)
    • Probe recapture: appearance spheres only on a real visible change (caebf33ee7)
    • Probe recapture: classify change sources (motion / churn / animesh), log them (71b3c2f9b1)
    • Probe recapture: appearance edits dirty probes and the mirror (8326a130c1)
    • Reflection probes: recapture only on change (idle scheduler, content/env dirty) (ede1850c94)
    • RT sun shadow cache: drop unused push-bit constants, guard the set-4 init (df277614f1)
    • RT sun shadow cache: GPU tile classifier, indirect trace, reuse uniform history (4ba6af7e0d)
    • #530: hoof extension only from a worn rigged mesh; IK drag end ends the preview (a7b2794924)
    • Pose Studio: edit ease -- bone changes ease in locally and on shared viewers (#530) (96147fd31f)
    • #530: IK handles get the build tool's gizmos (move arrows, Ctrl rotate rings) (8adecab936)
    • #530: IK free drag holds the handle's camera depth (df2cfdcc0b)
    • #530: IK handles stay where they are put; their rotation is their own (07dc9149ca)
    • #530: IK solver - every joint of a chain folds (FABRIK, hinge caps, hoof chains) (e11fa2ae11)
    • RT no-self-shadow probe: include the own-avatar class (4b4b34f336)
    • RT: throttled rigged characters never self-shadow (fish-school flicker under RigRefitGate 2) (23e1af3f95)
    • CLUSTER_LOD_CONTRACT: stable slots, character space, held poses; sample CLK_REUSED (be217dcfcd)
    • Cluster pre-skin: reuse held characters' skinned clusters (pose generations) (b384c2379e)
    • Cluster arena in CHARACTER space (pelvis frame), applied by every reader (6a14337296)
    • Cluster pre-skin: stable arena slots per (instance, DAG cluster) while in the cut (cc757f4b86)
    • Cluster pre-skin window: 3 barriers (was 6), indirect weld, per-workgroup atomics (8738cc35d8)
    • Cluster pre-skin: split the c_cl_preskin window into c_cl_sk_* sub-marks (6accce9c0b)
    • Joint world table: mat3x4 (48 B) instead of mat4 (64 B) per joint (e3c1d32910)
    • TAA accumulation weight: R16F (R32F fallback) (7c148f890b)
    • RT shadow mask: split depth rgba32f into r32f depth + rgba16f gradient/flags (a56a948a5d)
    • Legacy weld pairs: a segment table for every avatar slot (1024 x active + pending) (8dc90212bd)
    • CLUSTER_LOD_CONTRACT: 1024 avatar slots, builder v3 root-page packing (41a2e62544)
    • Pre-pass sub-marks: g_pre_cl_begin was the STATIC pre-pass, not cluster work (d9eec817e7)
    • Cluster RT: count the slots of the rebuilt avatars (CLAS built vs avatars rebuilt) (b2f9e1ab91)
    • Cluster builder v3: pack the coarsest groups into the last root page (e8df1b12b2)
    • Avatar slot cap 256 -> 1024 (joint table, av_vis, cluster LOD, RT, weld, cel) (2226c29f25)
    • Cluster RT: rigged CLAS follow the legacy refit gate's update rate (far / small avatars) (8594e1c483)
    • CLOD gpu sub: capture the cluster sub-timers whenever the timers run, clear when off (7c69d6e389)
    • CLUSTER_LOD_CONTRACT: fixed-cost audit lines and skipped passes (2026-10-14) (d33b3e6dc6)
    • Cluster LOD: CLOD mem / mem2 / mem RT / gpu sub lines for fixed-cost A/B (2844b8a854)
    • Cluster capture rig list: cull against the face's near / far planes too (346278e8c3)
    • Cluster stream: page pool sized in proportion to its demand; page fill on the CLOD line (a455603c4e)
    • Cluster stream: the staging ring follows its demand (was 3 x 26 MB always) (cf3ddc7b7c)
    • Cluster LOD: no secondary-view selection without statics, no alpha order without blend instances (fef0af36f8)
    • Cluster RT: modes 11 / 12 dispatch over the selected entries, not the slice capacity (93e129243f)
    • Cluster RT: skip the static CLAS / static BLAS passes when no static is in the cut (a2de5c1edb)
    • RT avatars log: break out animesh (traced per path, not traced by reason) (747691d117)
    • Animesh casts shadows again: never in the reduced avatar tier, takes no avatar rank (a251565302)
    • #730: snapshot colour target allocates soft; say what stays hard (27f2542f73)
    • #730: size offscreen snapshots by measured target cost; reduce or refuse, never OOM (f586f02e2a)
    • Avatar alpha keeps the exact depth test; #731 tolerance is world-only (Refs #742, Refs #750) (b06700639d)
    • Voice: Windows Core Audio 2 backend behind VoiceWindowsCoreAudio2, device and ADM call logging (942288dc0d)

    Tickets

    SHA-256 of each file is listed in its job log and below as uploads land.

    d54afbc7e0efd30b4d9e478a2465b8a824b4d759c4b32bf0a05806b942fac4d7 Slipstream_1.3.0-beta.10_x86_64.tar.xz

    b103813451401940a02cdbb57c42ca7d54ae4aaa2bba92c4bac37263f728b541 Slipstream_1.3.0-beta.10.flatpak

    72c38f6e4d68a3807e7d50de88f3cfcb73cf0bca930ff7eee52869e7b6555947 Slipstream_1.3.0-beta.10_win64.zip

    a0212436828c6e1b5498b22a1ffaaec2ec661e7a1c884af69e0b304c3327ac8c Slipstream_1.3.0-beta.10_Setup.exe

    70dcdadb5034bda8f9d62917e530b74810b77445e2367bddaf8e410fd842f4a8 Slipstream_1.3.0-beta.10_x86_64.tar.xz.sig

    a54cae6aec551e6f48b1345fce25bf08dbf55794faa17275500cb46b826a34cd PKGBUILD

    ebb7f82da31ef0763210a1039aa448d10a3a6d71c0b9c8f1aec6d752ccd07358 slipstream-bin-1.3.0beta10-1-x86_64.pkg.tar.zst

    fd02c766ebfd2755ced65adf88b0d404b679e9c671bf589a95ec48bee438ca58 Slipstream_1.3.0-beta.10_amd64.deb

    b98cbe221552dc8f5c14c8151bd787bddca7de4ac80dd2d5d21b887eb31e3b38 update-manifest.json

    Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/

    Downloads