• jetstream-1.6.0.1 7034965203

    Slipstream Jetstream 1.6.0.1
    All checks were successful
    release / build (push) Successful in 16m54s
    release / flatpak (push) Has been skipped
    release / windows (push) Successful in 12m55s
    release / arch-package (push) Has been skipped
    release / deb-package (push) Has been skipped
    release / update-manifest (push) Successful in 0s
    release / pacman-repo (push) Has been skipped
    release / apt-repo (push) Has been skipped
    release / release-gate (push) Successful in 0s
    release / test-plan (push) Successful in 2m12s
    release / jetstream-post (push) Successful in 0s
    release / sign-release (push) Successful in 1s
    Pre-release

    sky_line released this 2026-10-25 12:34:36 +00:00 | 91 commits to main since this release

    Slipstream Jetstream 1.6.0.1 -- jetstream-1.6.0.1 (7034965203).

    Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
    Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
    Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhere

    Changes since jetstream-1.5.0.9.

    New features

    • #1056: vendor NanoSVG and add LLImageSVG rasterizer (plus NanoSVG/Phosphor licence credits) (1d2f3303cd)

    Other changes

    • #1056: checkboxes, radio buttons, scroll-arrow buttons, tear-off and resize grip as vector (7034965203)
    • #1056: layered vector icons (vector_file2/3), bottom-up rasters (5247f9ebc2)
    • #1056: flip vector icon rasters to bottom-up rows (icons were drawn upside down) (c231c507d5)
    • #1056: every remaining icon slot on Phosphor (546 entries; 31 authored glyphs), named icon colours in the mapping (c37f79d8c8)
    • #1056: pixel-snapped vector draws, scale/clip icons, named icon colours, favourite stars via draw() (9e2b2b8b7d)
    • #1056: use the prebuilt nanosvg package once (llimage), not a second vendored copy (6b11339e3e)
    • #1056: raise the per-icon raster cap to 16 (+UIVectorIcons log), one style for the parcel flag strip, x-circle for Toast_CloseBtn (b7e2e18fe5)
    • #1056: read the vector_* declarations through their call operators (e7768e8b58)
    • #1056: Preferences > Advanced: 'Classic icons' checkbox under UI size (SLClassicIcons, live) (148a1e86df)
    • #1056: Phosphor (fill) icon assets + textures.xml mapping for 307 icon slots (e58581f1dd)
    • #1056: fit the glyph's ink into the old artwork's ink box; baked opacity (vector_box, #RRGGBBAA) (b3aa0561aa)
    • #1056: vector icon loading -- vector_file/vector_color per texture entry, exact-size lazy raster, SLClassicIcons (83a8803d26)
    • #1055: setting to turn the #RLV pin off (SLInventoryPinRLVFolder, default on) (94bcfee31c)
    • #1055: pin the RLV shared root to the top of the inventory (7a9d816d1e)
    • #1052: ReSTIR DI stochastic light shadows -- soft occlusion cull (no hard-edged patches) + converged shortcut only where one light dominates (no rimmed blotches) (9a3b516949)
    • #1039: visibility queue host side (M2, RenderVKVisQueue bit 2) (091f221857)
    • #1039: visibility queue shaders (M2): every hit ray leaves the lighting kernels (28db73676d)
    • #1026: Preferences > Advanced sliders for hover text visible distance and fade length (72c3b082a3)
    • #1026: hover text fade distance and range are settings (PrimTextFadeDistance / PrimTextFadeRange) (3025c041fe)
    • Version 1.6.0 (main is the 1.6 development line; 1.5 continues on release/1.5) (85967b848e)
    • CI: release gate -- tagged releases are drafts until every asset is present (724175e6e4)
    • CI: fail the build on Windows SDK macro names used as identifiers; doc/CODING_RULES.md (379db91f80)
    • #1049: RT reflection hang guard -- per-ray ray-query budget, world-bounded rays, always-on counters (f4673e6837)
    • #1050: RT shadow mask stabilises its own sun under DLSS Ray Reconstruction (b408442268)
    • #1039: visibility queue host side (M1, RenderVKVisQueue bit 1) (dc01408c1e)
    • #1039: visibility queue shaders (M1): hit sun rays as requests, one walk kernel (1f9936ebd2)
    • #1048: one cluster-rig lift probe, one closest-hit walk, one single-ray sun core (b399846a6e)
    • #1044: one alpha-test rule (clean_alpha_rule.glsl) for raster, shadow maps and RT (e5aeae32d8)
    • #1043: one light-reach predicate (range, attenuation, cutoff fade) for every light walk (fc503396a5)
    • #1042: one terminator probe with a single escape check for every shadow core (1a280b9d92)
    • #1041: GI hit point-light rays honour the light's own fixture (9c8581cab0)
    • #1039: one shared visibility walk library (clean_vis_walk.glsl) (9ef14ebde8)

    SHA-256 of each file is listed in its job log and below as uploads land.

    952ecfae594cf0ec6eb49d782dbf19eae65553ac61a9fa97e9113e7defd68588 Slipstream_1.6.0-jetstream.1_x86_64.tar.xz

    4fc30b32a1d1bb131c68c33ee615c4eb2aa3800ae900dd06d2efb11b0ad56d63 Slipstream_1.6.0-jetstream.1_win64.zip

    94c2cdac4b37b55df0b8a59de6bf02cb5e39f6b4c1ae9c29ba16b45dabc0defa Slipstream_1.6.0-jetstream.1_Setup.exe

    a277d67d40343933b48954a762e05c8492ee2a39cfd1857282087a325ebd6755 update-manifest.json

    Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/

    Downloads