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Slipstream Beta 1.3.0.2
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2026-10-10 22:19:24 +00:00 | 1497 commits to main since this releaseSlipstream Beta 1.3.0.2 -- v1.3.0-beta.2 (
0328384f01).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since v1.3.0-beta.1.
Fixes
- #567 shadows: moving-light budget under load; sub-texel caster cull (fix + projector tiles) (
f2f23fbc1b) - #567 projector shadows: invalidation counters + two false-invalidation fixes (
08238e6481)
Other changes
- #565: BC6H probes -- write through single-layer block-texel views, not one multi-layer view (
3052b248a4) - #530: IK handles - stop drag flailing, put leg handles on the hooves (
d48da8825a) - Graphics prefs: AO method (SSAO/GTAO) and reflection probe compression; probe format default RGB9E5 (#86, #565) (
9bb3b886e7) - #267 Nearby radar: show profile picture column by default (FSRadarColumnConfig 991 -> 2015) (
3a88491fd2) - #647: Windows shipped a stale openjp2.dll (2.4.0) beside an exe linked to 2.5.4 (
06748446fb) - Rig weld pairs: cheaper shape detector, back off avatar-less slots, arm topology (#641) (
9196056c1b) - Held animation frames are free: avatar-local skin cache for every rate-limited avatar (#632) (
971085a622) - #350: test plan: measure the version-mismatch side effect of coalesced fetches (
ff0f1ecfc0) - RT: rigged BLAS in the owner avatar's pelvis frame; refit gate on held pose (#632) (
edb848d54f) - #346 #350 #353 #358: alt-account test plan for inventory perf round 2 (
ea5a1d87ff) - #353: one aggregated alert per burst of incomplete link batches (
14d8706346) - #350: hold forced item refetches briefly so copy replies can be coalesced (
64d8d26e9d) - Rig weld: decide weld pairs once per avatar at its rest pose (#641, #626) (
cd747c5511) - #202: avatar pie derender slices act on the avatar; forget blocked local ids with their region (
f55ce0d33a) - #353: optional multi-block CopyInventoryItem in the copy pacer (default OFF) (
e5c2661284) - #353: folder copy creates its links in verified link_inventory_array batches (
9b9abd2e45) - Pose Studio IK: drop the hover highlight when the mouse is over the UI (#530) (
a992bdbe9a) - #426: Area Search Blacklist -> derender list; World menu entry for the list (
e5cd1f0e5c) - #202: derender other residents' attachments and avatars (Firestorm-style) (
811fe5b01c) - #350: coalesce queued AIS item fetches that share a folder into one folder fetch (
82d267c664) - Pose Studio: hook IK handles into the VK world overlay, mouse input and the floater (#530) (
4a200cbc8d) - Pose Studio: IK handle engine -- chains, solvers, pins, drag undo (#530) (
5291d6b674) - Pose Studio: whole-pose bone snapshots, uncommitted position edits, mirror suppression (#530) (
825aae558c) - Region teardown: re-home our avatar + attachments before an old region dies (#607) (
f4211c441b) - #346: hashed id maps in LLInventoryModel; UUID-ordered iteration where order matters (
ebd79bc503) - Region crossings: defer the losing-side kill so avatars keep their assets (#607) (
ab9b79e244) - #623: keep the owner SLURL outside in the object-offer "gave you" tip (
02ecd6b787) - #358: ChatOnlineNotification read through a cached control per online/offline packet (
4359528da2) - #567 shadowCascadesDrawn: count cascades actually drawn (after the RT-sun skip) (
c4fec959c4) - #565 debug view 20: magenta stripes on probes read from the uncompressed live cube (BC6H format) (
1f3b3a3de9) - #567 regen vk_world_shaders_spv.h (cascade overlay cull: u_cascade 5) (
0b56823a3f) - #567 sun cascades: static / dynamic split + event-driven cache in the cached modes (
4aa81a86a1) - #565 RenderVKProbeFormat: selectable reflection-probe storage (RGBA16F / RGB9E5 / R11G11B10 / BC6H) (
64bb97e59b) - vkgfx: image-create extras (mutable / extended usage / format list / view usage) + optional VK_KHR_maintenance6 (#565) (
22ed59f663) - #567 registration spheres: coalesce an object's faces, cap 8192 (
a2279f238d) - #567 regen vk_world_shaders_spv.h (casterOk unpadded extent + projector sub-texel cull) (
536b2dd935) - #567 projector shadows: invalidate from the instance store (shadow-relevant changes only) (
7e0ddc53e7) - #567 regen vk_world_shaders_spv.h (clean_cull.comp static / dynamic caster split) (
7e64edf0cf) - #567 projector shadows: static / dynamic caster split (movers, spinners, attachments -> overlay) (
dccc683653) - Physics Shapes: build prim convex hulls inline; std_bump table as a magic static (#29, #19) (
2c7008b42e) - VK exposure follow-up: declare RenderDiffuseLuminanceScale, tighter sky test (#28) (
75ab77c11c) - VK: Render Metadata > Physics Shapes and Bounding Boxes (#29) (
e60a8e557a) - VK: Hide Selection (HideSelectedObjects) (#29) (
f0021191b6) - VK AO: RenderVKAOMethod (0 SSAO / 1 GTAO, live) + GTAO settings + per-method GPU sub-marks (#86) (
011eee4891) - VK: Advanced > Rendering > Wireframe (#29) (
e8536ba2bd) - vk_world_shaders_spv.h: regen (clean_ao.comp GTAO; only kWorldAoR8/R16/R32 change) (
90a7b79853) - clean_ao.comp: GTAO modes (#86) -- full-res (3), half-res (4), depth/normal-aware upsample (5) (
3dd74d1bf7) - VK exposure: LL luminance weighting + the remaining no-post paths (#28) (
e5751aa189) - #267 People > Nearby: optional avatar profile picture column on the radar (off by default) (
7cc56c5d28) - #178 Voice: best-effort 'hear distant voices at closer to equal volume' option (WebRTC per-peer gain ramp; server mixes spatially so true equalisation is impossible client-side) (
e5fe4c4139) - VK: legacy bump presets -- brightness, darkness and the std_bump heightfields (#19) (
bfced209c7) - RenderVKDepthPrepass: loud do-not-disable warning (forward fallback is ~2.5x slower and drops AO / RT shadow mask; removal is #640) (
b2dc81a608)
SHA-256 of each file is listed in its job log and below as uploads land.
1f5310d1256d66018980cbc93339eecb3e32a3fd116cf5a48e308a3de299c002 Slipstream_1.3.0-beta.2_x86_64.tar.xz
b5174f93dd12a8782d6583f6dc6ca3e6e4e12d576b3c450362abcdb94d500829 Slipstream_1.3.0-beta.2.flatpak
0abb9b74cda0ca617fc1a2759471590c131e7f0ba99f8a8453d09cf03b71b037 Slipstream_1.3.0-beta.2_win64.zip
0fbb59c57fb1fb74cfac21992f23f6b5ff93df9e5819460b549c05f4574a04a9 Slipstream_1.3.0-beta.2_Setup.exe
1d4108061e981ff3f9fb477fbf6f0932cd598e1c6fab980353eb94f10e46f450 Slipstream_1.3.0-beta.2_x86_64.tar.xz.sig
32fbbb21c34c3807fb92c30ba23ac4a8bfd764f3cd3b89aad41f7217c3eb689c PKGBUILD
55e67ca781366c746d42b410b2e3d799517b4ecb2171effe13145cd9b8950535 slipstream-bin-1.3.0beta2-1-x86_64.pkg.tar.zst
a5a5179360d450b3e7e0e2df62009bce719d26860780b9b8333eec4670830915 Slipstream_1.3.0-beta.2_amd64.deb
a4fae0992d5b6a82dcb4d995b60214b32b7bfdb292bf31af58c4f3b65eb39525 update-manifest.json
Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/
Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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- #567 shadows: moving-light budget under load; sub-texel caster cull (fix + projector tiles) (