-
Slipstream Release 1.4.1.1
StableAll checks were successfulrelease / build (push) Successful in 2m2srelease / flatpak (push) Successful in 5m10srelease / windows (push) Successful in 6m37srelease / arch-package (push) Successful in 16srelease / deb-package (push) Successful in 36srelease / update-manifest (push) Successful in 0srelease / test-plan (push) Has been skippedrelease / pacman-repo (push) Successful in 9srelease / apt-repo (push) Successful in 5srelease / sign-release (push) Successful in 2sreleased this
2026-10-25 05:45:49 +00:00 | 297 commits to main since this releaseSlipstream Release 1.4.1.1 -- v1.4.1 (
1e9c1e453e).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since v1.4.0.
Other changes
- Version 1.4.1 (
1e9c1e453e) - #1012: Windows build -- 'far' is a Windows macro; rename the drop-spacing flag (
f3e99215c4)
SHA-256 of each file is listed in its job log and below as uploads land.
a17444d9ee746bc3dc14a49ac7f92454cedce12a69bb73340bc93ba618512f14 Slipstream_1.4.1_x86_64.tar.xz
81cc69d7aa6f29b866d2aadb6d7b311310a8fd53069cbf46b03569d5a5e5a419 Slipstream_1.4.1.flatpak
3702518b110ca62199f4909616b7b8831a390118272761b3932866fe2854b2fb Slipstream_1.4.1_win64.zip
495a9e7cdb0c8d25736fd5a9b4816ab754aed5dc4119cce7f1f723aeea1344f5 Slipstream_1.4.1_Setup.exe
51e9ae1f5a1fd46dac8e599c4d97eaa7d97752a5dede455fdcb7f95185761975 Slipstream_1.4.1_x86_64.tar.xz.sig
0e6ece2f80eebe5b052612fbaf1ff6bae67f4f134f2c0dde591a7e3a6530864d PKGBUILD
5d2feed43ac43abee9db375d3bf28536e95b87569f7e9005ae09e35e41159c0b slipstream-bin-1.4.1-1-x86_64.pkg.tar.zst
21fc3dd2cf17e76e5b45bac3e27ab4c73b367e19f74c225a237e01960621845b Slipstream_1.4.1_amd64.deb
185938949b1e1ce9644b683786c88972bcb387e636b4206a80f60bd4d0ce262b update-manifest.json
Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/
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- Version 1.4.1 (
-
Slipstream Jetstream 1.5.0.9
Pre-releaseAll checks were successfulrelease / deb-package (push) Has been skippedrelease / pacman-repo (push) Has been skippedrelease / arch-package (push) Has been skippedrelease / apt-repo (push) Has been skippedrelease / build (push) Successful in 1m38srelease / windows (push) Successful in 4m26srelease / flatpak (push) Has been skippedrelease / update-manifest (push) Successful in 0srelease / test-plan (push) Successful in 2m5srelease / sign-release (push) Successful in 1srelease / jetstream-post (push) Successful in 0sreleased this
2026-10-25 05:38:43 +00:00 | 124 commits to main since this releaseSlipstream Jetstream 1.5.0.9 -- jetstream-1.5.0.9 (
e69becdb5f).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since jetstream-1.5.0.8.
Other changes
- #1012: Windows build -- 'far' is a Windows macro; rename the drop-spacing flag (
e69becdb5f) - #1031: fully lit shadow samples read back as fully shadowed (unorm30 overflow) (
b2761279e3) - #1017: the chat bar keeps itself inside the floater area every frame (
f0cfd46f89) - #943: Debug Settings list is sorted by name so Up/Down step to the adjacent row (
07e176bfba) - #848: moon brightness also dims the moon's halo (
fd4a4b8d24) - #958: Alt-click on an avatar body focuses on the hit point instead of throwing the camera away (
314ff52ae1) - #1017: keep the chat bar fully on screen when the UI is shown again (
33d5ecfef5) - #947: snapshot with Interface but without HUDs no longer includes HUD attachments (
4df8833b94) - #951: textures fetch through the agent's region when their host region has no asset URL (
83d6d52e8f) - #951: texture pipeline diagnostics -- where fetches stand, why, and a stall warning (
fd46b9a84c) - Default off: RenderVKShadowIsoLod and RenderVKRTReflectionsShadeSplit (
87a1b27e14) - #1031: VIS one thread per light sample; a sample's ray inputs parked in shared memory between walks (
20e72d135b) - #1031: isotropic alpha-test LOD for the split shadow walks (RenderVKShadowIsoLod) (
ad90659b59) - #1031: dispatch-uniform walk parameters read where used (
96abb02f26) - #1031: lazy transform reads in the candidate alpha test and the shadow walk (
c75356ca3c) - #1036: GI shade and RT reflections split -- hit / miss compaction, material / lighting stages (
7b6b7b99c4) - #1031: RenderVKShadowOpaqueFirst defaults to 0 (
92b68df377) - #1031: lean shadow walk -- opaque first, one-kind walk kernels, a slim candidate loop (
c213019984) - #1031: split shadow core TRACE into SUNVIS + VIS (the walks) and SHADE (the terms) (
b685add0d0) - #1031: giDecide clears the split flag before its early returns (
a15e37530f) - #1031: generic shadow core split into SELECT + TRACE (RenderVKShadowSplitKernels) (
a51644e603) - #1031: GI trace split into stages -- the walk, the hit shading, the reuse, the re-shade (RenderVKGISplitKernels) (
78b6ae6185) - #1032: transparent-only opacity micromaps for alpha-blend statics (
da1e8f2ab4) - #1032: trace provably-opaque alpha-mask instances FORCE_OPAQUE (
d45f011519) - #1033: slim 112 B per-instance record for the world vertex shaders (
1997a3d2fd) - #1034: record the late particle compute after the q_defer_light fork (
cbf0006bc2) - spvbuild: SL_SPV_DEBUG takes a variant regex (
f7fb77a56f) - spvbuild: SL_SPV_DEBUG=1 emits shader source debug info for GPU profilers (
6d0bebe1da) - #1030: "Reset all scripts" button on the build floater Contents tab (
2bb4c4ebd8)
SHA-256 of each file is listed in its job log and below as uploads land.
55564d30324f10907744ed70dbbe3ca4d53d58dff79835f58210634b42b3ed7f Slipstream_1.5.0-jetstream.9_x86_64.tar.xz
89963fbf06f76eece46247899e439bbba3e466f5b343e711087c0056b493fb9b Slipstream_1.5.0-jetstream.9_win64.zip
1fb3daf2a1eed6537035a7824597ab5537b19755c87a57542557d5b79edae149 Slipstream_1.5.0-jetstream.9_Setup.exe
e253b0825a2daab60fa0aabc6b8019fe1d439ffc2ce0da10c73e26345818800f update-manifest.json
Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/
Downloads
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Source code (TAR.GZ)
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- #1012: Windows build -- 'far' is a Windows macro; rename the drop-spacing flag (
-
Slipstream Release 1.4.0.9
StableSome checks failedrelease / build (push) Successful in 5m59srelease / windows (push) Failing after 1m1srelease / arch-package (push) Successful in 16srelease / deb-package (push) Successful in 38srelease / update-manifest (push) Has been skippedrelease / test-plan (push) Has been skippedrelease / pacman-repo (push) Successful in 13srelease / apt-repo (push) Successful in 4srelease / flatpak (push) Successful in 4m47srelease / sign-release (push) Successful in 1sreleased this
2026-10-25 04:56:54 +00:00 | 299 commits to main since this releaseSlipstream Release 1.4.0.9 -- v1.4.0 (
f36448137f).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since v1.4.0-beta.8.
Other changes
- #1017: the chat bar keeps itself inside the floater area every frame (
f36448137f) - #943: Debug Settings list is sorted by name so Up/Down step to the adjacent row (
4fe6e36540) - #848: moon brightness also dims the moon's halo (
6716788805) - #958: Alt-click on an avatar body focuses on the hit point instead of throwing the camera away (
5f1c2635c6) - #1017: keep the chat bar fully on screen when the UI is shown again (
cc1719bc9f) - #947: snapshot with Interface but without HUDs no longer includes HUD attachments (
9514557073) - #951: textures fetch through the agent's region when their host region has no asset URL (
663ba0c2c0) - #951: texture pipeline diagnostics -- where fetches stand, why, and a stall warning (
eada31968d) - #973: rig copy input check -- rigged faces with non-finite / out-of-reach skinned positions are collapsed before the BLAS refit (
89a36d7cde) - RT reflections: GPU hang (Xid 109) -- every ray query gets valid input; the back-face re-trace no longer steps tmin past tmax (
133292cb2e) - #727 Smooth scrolling and smooth camera zoom (
cdcbb8c45f) - #1012: weather beds -- two cross-fading playheads, sparse-bed drop layer, slow level drift (WeatherAudioLoopVariation) (
06af935a60) - #1001: undo 'Pause mine while it's worn' for scripted AOs (Resume button, Forget list, detect-off stops deferring) (
8bf0981b44) - #489 note 8: option to turn the bottom-left chat bar off (
84a3e62e5b) - #489 note 8: chat-start key focuses the open Nearby Chat window instead of the chat bar (
0bd7365e76) - #991: small texture decodes are not starved under a cut decode budget (
ede41d96cf) - #991: GPU texture disk cache -- partial chains upgrade in place (the "not a full mip chain" refusal) (
caf87fd9cd) - #973: RT debug A/Bs -- RenderVKRTRigForceRebuild, RenderVKRTNoCompaction, RenderVKRTArenaGuard (
8bcb92198b) - #973: GPU debug labels -- every breadcrumb is also a VK_EXT_debug_utils command-buffer label (RenderVKDebugLabels) (
571c1abe90) - #973: address classifier -- a LIVE buffer / AS wins over a freed AS note ('previously freed range') (
676012b8e3) - #973: device-lost report -- say 'no fault address: GPU hang / timeout (TDR)' when VK_EXT_device_fault names none (
ba5e5b1976) - #1030: "Reset all scripts" button on the build floater Contents tab (
1408dba4a6) - #880: World Freeze also freezes avatars that arrive after it is turned on (
3fa8d25afb) - #847: joystick / 3D mouse input on Windows under the SDL window (
dac45b98b1) - #990: chat console stays above the chat bar (
0b7d8364f9) - #885: notify when a media plugin dies or can't start (suggest antivirus exception) (
b3cef8fe6c) - #622: particle-pass coarse shading also only under a temporal resolve (TAA/FSR/DLSS) (
956d9c77d6) - #622: alpha-pass coarse shading only under a temporal resolve (TAA/FSR/DLSS); full rate otherwise (
042ded0459) - #1015: RT no longer hard-capped at a percentage of VRAM; avatars leave RT shadows only under real VRAM pressure (
90454dfbb1)
SHA-256 of each file is listed in its job log and below as uploads land.
e9524eb8028cc98e59db6527fc45cbb10f7b0a9ea6f4ca1279fb9f5807b9a59d Slipstream_1.4.0_x86_64.tar.xz
21028affef5e7253491ea6561bfd2255b98c36c2bb3bac4887580dc16cff4c1d Slipstream_1.4.0_x86_64.tar.xz.sig
bc535ce228dc31ca5f9ee211e863bfca68d401909aabf73c16e445adf2b634b7 PKGBUILD
50c271e1bda69e076f9902bf4ff0fb14c45f551e424ee514ca6d0b89a8d75a0f slipstream-bin-1.4.0-1-x86_64.pkg.tar.zst
d31ccad276550d2f8ab1f84dfbf81dd6d87ec7cac6d2de9d682960e633f134e0 Slipstream_1.4.0_amd64.deb
910937e43eb54eb4848b8e4b3501b139b5a02d83be9f13e183b095b4fe153cb1 Slipstream_1.4.0.flatpak
Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/
Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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- #1017: the chat bar keeps itself inside the floater area every frame (
-
Slipstream Jetstream 1.5.0.8
Pre-releaseSome checks failedrelease / build (push) Successful in 2m40srelease / flatpak (push) Has been skippedrelease / windows (push) Failing after 32srelease / arch-package (push) Has been skippedrelease / deb-package (push) Has been skippedrelease / pacman-repo (push) Has been skippedrelease / update-manifest (push) Has been skippedrelease / test-plan (push) Has been skippedrelease / apt-repo (push) Has been skippedrelease / sign-release (push) Successful in 0srelease / jetstream-post (push) Has been skippedreleased this
2026-10-24 21:04:51 +00:00 | 153 commits to main since this releaseSlipstream Jetstream 1.5.0.8 -- jetstream-1.5.0.8 (
507185b288).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since jetstream-1.5.0.7.
Other changes
- #880: World Freeze also freezes avatars that arrive after it is turned on (
507185b288) - #847: joystick / 3D mouse input on Windows under the SDL window (
964b9255dd) - #990: chat console stays above the chat bar (
9a5109c8ac) - #885: notify when a media plugin dies or can't start (suggest antivirus exception) (
7b8be436de) - #622: particle-pass coarse shading also only under a temporal resolve (TAA/FSR/DLSS) (
20654da3d1) - #622: alpha-pass coarse shading only under a temporal resolve (TAA/FSR/DLSS); full rate otherwise (
ea9d553bfb)
SHA-256 of each file is listed in its job log and below as uploads land.
ce9a29ae3519d01a285672e9ba38910ed49833bd003eadb6cb2cef7d9eb4e495 Slipstream_1.5.0-jetstream.8_x86_64.tar.xz
Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/
Downloads
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Source code (TAR.GZ)
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- #880: World Freeze also freezes avatars that arrive after it is turned on (
-
Slipstream Jetstream 1.5.0.7
Pre-releaseSome checks failedrelease / build (push) Successful in 6m14srelease / flatpak (push) Has been skippedrelease / deb-package (push) Has been skippedrelease / pacman-repo (push) Has been skippedrelease / windows (push) Failing after 51srelease / arch-package (push) Has been skippedrelease / update-manifest (push) Has been skippedrelease / test-plan (push) Has been skippedrelease / apt-repo (push) Has been skippedrelease / sign-release (push) Successful in 1srelease / jetstream-post (push) Has been skippedreleased this
2026-10-24 09:04:33 +00:00 | 159 commits to main since this releaseSlipstream Jetstream 1.5.0.7 -- jetstream-1.5.0.7 (
1b7f54e358).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since jetstream-1.5.0.6.
Fixes
- #1008: rigged RT cadence only for no-self-shadow avatars (fixes the self-shadow flicker); off when none is traced (
3348272b4f)
Other changes
- #1003: particle fog UI -- on by default, density 10, quality preset, Photo Studio section (
1b7f54e358) - #1003: particle fog -- shape separate from opacity (cloud mask from relative density x base lumps; core density inside) (
96998974f2) - #1003: billowing particle fog -- erosion noise, lumpy puffs, self-shadowed local lights, AO, HG halos, heavy settling, sharper near fog (
eb116459f9) - #1003: particle fog texture test -- only hard edges mark a shaped texture; glowy fog at full score (
eeaa8e5b1b) - #1003: particle fog classifier -- SRC_ALPHA,ONE glowy fog converts, short smoke puffs and rising smoke no longer rejected (
5c8ba91126) - #1003: debug log keyed by the emitter's source id (U32) (
2ea9c1dcf3) - #1003: particle fog debug log -- each system's inputs and the rule that kept it a particle (RenderVKParticleFogDebug) (
3f58f3c0e4) - #1015: RT no longer hard-capped at a percentage of VRAM; avatars leave RT shadows only under real VRAM pressure (
b8ff5d39ff) - #1003: particle fog classifier read ordinary systems as additive; fullbright no longer excludes (
6f9180f8b9) - #1003: particle fog -- fog-like particle systems become dense local volumetric fog (RenderVKParticleFog, default off) (
ce08e12284) - #1012: weather beds -- two cross-fading playheads, sparse-bed drop layer, slow level drift (WeatherAudioLoopVariation) (
0ca8251156) - #1011: ranked shared cut -- per-instance completeness marker in mode 11 (an unskinned entry: no derived / shared cut for that instance) (
96423eee4d) - #1011: Cluster LOD RT -- profile sub-marks, ranked shared cut (no mode-11 gather, stable slots, parallel admit), rigged CLAS reuse on the shared skinning (
87b0288f16) - #1010: gather instance-cap warning states the real effect; arena-full WARN only at the limit (growth = INFO) (
577ab3f3ab) - #1010: cluster LOD skinned arena -- VRAM-derived limit, whole-avatar coarsening, never a partial avatar (
2fbd39c3d6) - #1009: Cluster LOD -- cluster-traced statics emit again in the emissive light build (legacy row beside the cluster RT row) (
22c43ab86c) - #1008: rigged cluster RT cadence default off (flickering self-shadow on avatars and animesh) (
e31d965457) - #1006: emissive light build -- incremental cell rebuild (dirty cells, budget, forward map), origin shift, weak-emitter overlay (
bf965f49fd) - #1008: cluster RT -- rigged RT cut decoupled from the raster cut (bands, cadence, coarser mid / far cuts, pose-delta CLAS rebuilds) (
d451a121fc) - #1007: rigged BLAS refit -- distance-band cadence + pose skip on near-unchanged poses (
bd1911891f) - #1008: GPU timer mark after the async RT build join (g_join_rt_build) (
4792318bd7) - RT signals under DLSS: stop forcing full resolution by default; the user's scale settings apply (
2baa8e9a2a) - #978: GI phase 2 -- one-frame-latency GI: the trace runs on its own async segment after the combine (RenderVKGILatencyFrame) (
d75c207bb2) - RT reflections: GPU hang (Xid 109) -- every ray query gets valid input; the back-face re-trace no longer steps tmin past tmax (
ab53e12cc9) - #1001: undo 'Pause mine while it's worn' for scripted AOs (Resume button, Forget list, detect-off stops deferring) (
78f95d91e4)
SHA-256 of each file is listed in its job log and below as uploads land.
930b3ee29ef610d2bc9665cc791268e7bd028fb0715390d8021ce6dde94f5cb6 Slipstream_1.5.0-jetstream.7_x86_64.tar.xz
Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/
Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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- #1008: rigged RT cadence only for no-self-shadow avatars (fixes the self-shadow flicker); off when none is traced (
-
Slipstream Beta 1.4.0.8
Pre-releaseAll checks were successfulrelease / build (push) Successful in 10m53srelease / flatpak (push) Successful in 6m26srelease / windows (push) Successful in 10m18srelease / arch-package (push) Successful in 16srelease / update-manifest (push) Successful in 0srelease / sign-release (push) Successful in 2srelease / deb-package (push) Successful in 37srelease / test-plan (push) Successful in 2m16srelease / pacman-repo (push) Successful in 9srelease / apt-repo (push) Successful in 4sreleased this
2026-10-23 22:59:40 +00:00 | 328 commits to main since this releaseSlipstream Beta 1.4.0.8 -- v1.4.0-beta.8 (
dead7af537).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since v1.4.0-beta.7.
Fixes
- #1000: CEF media plugin crash on Linux (uninitialised VolumeCatcher::pimpl) (
b5bf9a12d2) - Fixes #969: Links tab dock shows Object + Contents panels for a picked link (
f45c406b5b) - #966: Frame timings page in Improve graphics speed + performance captures for bug reports (
8b8acbe4b9) - #902 look-at diagnostics: F32Seconds -> float in the ?: of the age fields (build fix) (
eed7dad723)
Other changes
- #998: bloom keep-colour slider + hue-preserving highlights in Graphics > Advanced (under Bloom threshold) (
dead7af537) - #998: HDR bloom saturation preserve (Keep saturation slider + hue-preserving highlights mode) (
34d029a669) - Glow: scale legacy glow by base-colour brightness instead of masking only black (
98df3e61d8) - Glow: black texels of a glowing legacy face don't bloom (an eye's pupil on a glowing iris) (
ab4eded8b6) - Projector ambiance: shadowed only under GI by default (RenderVKProjAmbianceShadowedMode auto) (
6111089cf4) - #966 (1.4): frame timings' upscaler field without DLSS (release/1.4 has no DLSS path) (
4e451ebd7a) - Sun/moon shadow maps: receiver fit -- no flickering acne wedges on flat ground in the far cascades (
2a1d9d95f2) - #971: the network draw distance never exceeds 512 m (
e40f272a6d) - #971 Advanced graphics: Load neighbouring regions within (SLNetDrawDistanceMax) slider + effective-value readout (
1de87daf7e) - Weather: wind direction variation (WeatherWindDirVariation, wdirvar= tag key) (
22bf47ee0e) - #966: Frame timings keeps its scroll position across the live refresh (
462758a3f7) - #966: Frame timings page stops sampling while the window is minimized (
90fd24712a) - #902 helper bridge: retry UNAVAILABLE on a backoff, do not time FIND out before login is done, reset the attach budget when ready (
d6bc671ce2) - #902 look-at sync: per-remote diagnostics, rejected-line counts, stuck-motion watchdog, bounded backlog wait (
a934e23932) - atmosClassic() (atmos[8].w) and aoSample's ao_up.x were run-time tests, so every lit kernel compiled both lightSurface sky paths (PBR + legacy, classic vs linear) and all three AO upsample paths, and NVIDIA sizes registers for the worst. Both are now constants of the setting-specialization sets (RenderVKSpecPipelines; constants 18 / 19 in clean_frame_info.glsl, SPEC_SKY / SPEC_AOUP in kSpecTable): the lit FS, deferred uber + split kernels, water and the per-pixel particle shaders of a set compile only the live path. (
833d6f4f54) - With sun / moon shadows off (the setting, the bound spec key's sun 0, or the sun below the horizon: mShadowOn), no shadowed projector records (DEFER_FLAG_PROJ clear) and no merged RT shadow frame, the split's shadow resolve decoded the whole G-buffer only to store the sun visibility the sun-off path computes -- the cloud layer's transmittance -- for the combine to read back (~0.8 ms at 4K on a GTX 1080). (
ef1133d0bf) - The cluster weld searched its spatial grid for every candidate of every re-skinned character every frame (c_cl_sk_weld ~1.29 ms on the 5090, plus the rest-pose evaluation and grid insert in the pre-skin). The pairs only depend on the rest pose, the weights and the cut; a cluster keeps its arena slot while it stays in the cut, so an arena vertex is a stable id for a weld candidate. (
87f5535680) - Attached animesh: make mVKCharUpdateFrame public (read via LLVOAvatar* from LLControlAvatar) (
26ba6dafee) - Attached animesh: same frame as its wearer (update order + GPU follow) (
b8fb7ba222) - #489 note 1: Received Items shows even when it is empty (
1a7e49a3f4) - #489 note 1: Received Items is an ordinary inventory folder; the inbox pane is gone (
f286b1a494) - #489 notes 2/3/5: welcome screen choice presets console chat, click-through, Contacts in Conversations (
830bb16a23) - #489 note 3: People button can open Contacts inside Conversations (
7bad65abae) - #489 note 5: console style nearby chat -- persist, fade, lines, size, background settings (
e790436d01) - #489 note 2: click-through nearby chat message cards (
d1e9d65c31) - #489 note 4: nearby chat message cards stay / fade times in Preferences (
71bfde7cbe)
Tickets
- #969 (Fixes)
SHA-256 of each file is listed in its job log and below as uploads land.
14f4c5af3b1a054ca4617ef59c7bf5092610a07da8effd084634f637d9deb7a9 Slipstream_1.4.0-beta.8_x86_64.tar.xz
7709e68f57237ef5f3bd395a19a825a181b84c8dacbd81e74169d5864d1a390c Slipstream_1.4.0-beta.8.flatpak
8816e9b7131ee510f09eff60fadf7b1a79599c18900d0c5b6874735fb953349d Slipstream_1.4.0-beta.8_win64.zip
c2982b98abccffc959fcdb7b88e1e265a8cc0040f86a04fafec59f7853e60118 Slipstream_1.4.0-beta.8_Setup.exe
52070030e7a61f82c778f1a305a7155546f5047b05255e57f05d4189d660a5e2 Slipstream_1.4.0-beta.8_x86_64.tar.xz.sig
32f39a2f79e40787b3fdb493b1f4b300f35099172c3d7aaa488c5e9db77004ea PKGBUILD
f7a8d9b7b08ff2da0aeb0608356d4ba2947882a13d75b614ad99d6089ed0f430 slipstream-bin-1.4.0beta8-1-x86_64.pkg.tar.zst
358f879b2db03781df2fd9b117373dae2f9209f529e7b8d18b70efbd0b160d48 Slipstream_1.4.0-beta.8_amd64.deb
999c9b9f56b0770a140af8dcac371ec95ae04b3f59324c89c415c160cbd1abbd update-manifest.json
Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/
Downloads
-
Source code (ZIP)
1 download
-
Source code (TAR.GZ)
0 downloads
- #1000: CEF media plugin crash on Linux (uninitialised VolumeCatcher::pimpl) (
-
Slipstream Jetstream 1.5.0.6
Pre-releaseAll checks were successfulrelease / build (push) Successful in 11m12srelease / flatpak (push) Has been skippedrelease / windows (push) Successful in 10m3srelease / arch-package (push) Has been skippedrelease / deb-package (push) Has been skippedrelease / pacman-repo (push) Has been skippedrelease / update-manifest (push) Successful in 0srelease / test-plan (push) Successful in 2m9srelease / apt-repo (push) Has been skippedrelease / sign-release (push) Successful in 1srelease / jetstream-post (push) Successful in 0sreleased this
2026-10-23 22:37:09 +00:00 | 185 commits to main since this releaseSlipstream Jetstream 1.5.0.6 -- jetstream-1.5.0.6 (
df074161c8).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since jetstream-1.5.0.5.
Fixes
- #1000: CEF media plugin crash on Linux (uninitialised VolumeCatcher::pimpl) (
17e2c7f59a)
Other changes
- Glow: scale legacy glow by base-colour brightness instead of masking only black (
df074161c8) - #998: bloom keep-colour slider + hue-preserving highlights in Graphics > Advanced (under Bloom threshold) (
7f94e9dd1f) - #998: HDR bloom saturation preserve (Keep saturation slider + hue-preserving highlights mode) (
89a50d21db) - Glow: black texels of a glowing legacy face don't bloom (an eye's pupil on a glowing iris) (
b2886d1365) - Projector ambiance: shadowed only under GI by default (RenderVKProjAmbianceShadowedMode auto) (
9d3d050dd7) - #978: GI early trace phase 1 -- the graphics queue waits for the async lighting chain only at the combine (RenderVKGIEarlyTrace) (
825a905ffd) - #869: Occlusion cull v2 -- every patch tracks the whole light set (100+ blocked projectors) + stats (
97e88f7171) - #859: RT reflection noise -- history refusal keeps RT reflections; geometric curvature cone (
f7994b5c8d) - #859: RT reflection noise -- temporal accumulation reprojected by the virtual image (
4e02b83103) - #859: RT reflection noise -- curvature ray density + direction-aware resolve with specular AA (
dd407a29d7) - #986: Emissive population 2 -- long cell lists get a workgroup each (mode 9) (
5d2e490252) - #869: ReSTIR DI occlusion cull -- lights a surface patch's rays all find blocked leave its light set (no sweeping shadows next door) (
4badcdb60f) - #87: the main view's haze takes no sky in-scatter in a sealed room under GI (RenderVKGIHazeOcclusion) (
5c84f94f4e) - #962: full-resolution RT signals under DLSS follow the GPU class (auto: top class only) (
078121d6e3) - #967: DLSS shim Windows script works with Visual Studio 2026 (
13e4874450) - #489 note 8: option to turn the bottom-left chat bar off (
5852aa8065) - #489 note 8: chat-start key focuses the open Nearby Chat window instead of the chat bar (
62fe76ac2c) - #973: rig copy input check -- rigged faces with non-finite / out-of-reach skinned positions are collapsed before the BLAS refit (
038e24f350) - #973: RT debug A/Bs -- RenderVKRTRigForceRebuild, RenderVKRTNoCompaction, RenderVKRTArenaGuard (
948fdd57a6) - #973: GPU debug labels -- every breadcrumb is also a VK_EXT_debug_utils command-buffer label (RenderVKDebugLabels) (
861152599b) - #973: address classifier -- a LIVE buffer / AS wins over a freed AS note ('previously freed range') (
012d768dc3) - #973: device-lost report -- say 'no fault address: GPU hang / timeout (TDR)' when VK_EXT_device_fault names none (
93d16290ee) - #991: small texture decodes are not starved under a cut decode budget (
f6a13a3ad4) - #991: GPU texture disk cache -- partial chains upgrade in place (the "not a full mip chain" refusal) (
8e276155e2) - #869: Stochastic light shadows -- per-light visibility for the K dominant lights (no gobo through walls) (
2fc38bf955) - #986: emissive build per-stage GPU sub-timers (
9b720cd68e) - #986: rs_em_cache doc -- mode 5 (SUMS) writes the pair count and EM_C_GATHER (
2a62fae181) - #986: Emissive lights -- per-cell candidate lists (counting sort) + static emitters' records reused (
05736ab82f) - #980: GI re-shade -- GI's own changed-light rule and a significance test (
80b05090e5) - Sun/moon shadow maps: receiver fit -- no flickering acne wedges on flat ground in the far cascades (
38627982f9) - #87: GI denoiser under DLSS RR raw routing -- one a-trous pass instead of RenderVKGIAtrous copies (
f2a3207074) - #87: GI counters only while the GPU timers read them (GI_F_STATS) (
70d8603b7c) - #87: GI radiance cache fill -- subgroup-aggregated accumulator atomics (
a06b507805) - #87: hit shading -- one sun walk and one local-light walk per kernel (water glint and PBR / legacy share them) (
8b3f207d48) - #87: GI trace -- one giTrace call site (the re-shade runs as the loop's second pass); the kernel halves (
5fcaf95ce9) - #91: light takeover -- a lamp's emissive glass carries its SL point light (soft shadows from the frame), + a PBR emissive gain (
ff0ede122f)
SHA-256 of each file is listed in its job log and below as uploads land.
512295618f463aca41a3c10091bc0b02861ce06390c4757c0824b93d7f81f39b Slipstream_1.5.0-jetstream.6_x86_64.tar.xz
94c4c1bf447ae9224cf32b70c417443fc5e1c0c46aad49971c0d13c7896608ba Slipstream_1.5.0-jetstream.6_win64.zip
828e8b8bbf11de32bed9a8c96dcc080a4fc73c41fb077a018ffb426cb393377b Slipstream_1.5.0-jetstream.6_Setup.exe
732747c9c212918f34735dbbf4dcbeb20786ba9ba597e13bf93bf663cfb1a5a5 update-manifest.json
Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
- #1000: CEF media plugin crash on Linux (uninitialised VolumeCatcher::pimpl) (
-
Slipstream Jetstream 1.5.0.5
Pre-releaseAll checks were successfulrelease / build (push) Successful in 4m30srelease / flatpak (push) Has been skippedrelease / windows (push) Successful in 6m15srelease / arch-package (push) Has been skippedrelease / deb-package (push) Has been skippedrelease / pacman-repo (push) Has been skippedrelease / update-manifest (push) Successful in 0srelease / test-plan (push) Successful in 2m22srelease / apt-repo (push) Has been skippedrelease / sign-release (push) Successful in 1srelease / jetstream-post (push) Successful in 0sreleased this
2026-10-23 17:11:37 +00:00 | 222 commits to main since this releaseSlipstream Jetstream 1.5.0.5 -- jetstream-1.5.0.5 (
2179e7b626).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since jetstream-1.5.0.4.
Fixes
- #87: GI disocclusion history fix -- a settled texel does not pull a young neighbour's sparkle in (no halo) (
bea07b8476) - Fixes #969: Links tab dock shows Object + Contents panels for a picked link (
8d6222ea3c)
Other changes
- #87 / #91: GI defaults -- emissive surfaces light by default, radiance cache on, cache-first hit ambient (
2179e7b626) - #87 x #859: the reflection back-face stop's window is the depth behind the face, not the distance along the ray (
9c9693ff8b) - #87 x #859: RT reflection rays stop at a near back face -- a corner-seam receiver no longer reflects the world outside the sealed room (
5e35178f4a) - #87: GI ray origin lifted by the receiver's pixel footprint -- no dark patches from the back-face stop (
57f75a67d3) - #87: GI back-face stop ignores terrain -- no dark patches over the ground (
a12ba22509) - #91: emissive light continuous across grid cells -- the lit kernels blend the 8 surrounding cells (no horizontal line on the legs) (
f4b023b6ba) - #87 x #859: RT reflection hits under GI carry no sky-lit haze in a sealed room (
812a3bbafd) - #87 x #859: RT reflection hit-terms debug view (RenderVKRTReflectionsHitTermsDebug) (
ab700f847a) - #962: under DLSS the RT signals run at full render resolution (RenderVKDlssFullResSignals) (
fb0a3aa347) - #91: emissive triangle light no longer flickers -- the undenoised unshadowed sum is deterministic; animated textures use draw time (
1ad20773e8) - #87: GI disocclusion -- silhouettes keep / rebuild their history after camera motion (no edge speckles after a zoom) (
7ca56d9134) - #91: emissive stats show the live triangle cap; comment touch-ups (
ff89a02b8b) - #91: emissive lights are TRIANGLES, not boxes -- no cut line on whatever stands on a big emitter, textured colour (
612ae216f4) - #87: GI re-shade gain cap -- a reused sample re-shaded for a changed light can't sparkle (
9c4d9614af) - #87 x #859: RT reflection hit occlusion ray never starts behind the wall (curved GREEN bands) (
33ff400ac0) - #87 GI: edge sparkles -- GI rays stop at back faces (no leaking out of geometry / seams), point lights shadowed at GI hits, sparkle-cause debug view (
972bac070d) - #87 x #859: RT reflection hit occlusion ray runs to 4 km -- a reflection-length cut-off is not an escape to the sky (
8c2bcba379) - Volumetric fog: point lights occluded by geometry (ray-traced pick) (
ff29894b0e) - #87 GI: re-shade reused samples a changed light reaches (instead of dropping them); no cache restarts for changed lights (
f495b749af) - #91: emitter shadow samples converge -- no converged-texel shortcut for emitter picks, R3 box points (
a66f0bb6f8) - #91 / #869: emissive surfaces light the world -- emitter records as ReSTIR DI area lights (+ GI split) (
0ee0832604) - #87 x #859: gold cube bright patch -- alpha-blend / alpha-mask walls leaked sky + sun into RT reflections under GI; hit-occlusion debug view (
20e017a11b) - #970: snow and wetness in ray-traced reflections (weather at RT hits + lying-snow height-field march) (
4fadccb491) - #971: the network draw distance never exceeds 512 m (
28fcd673d2) - #971 Advanced graphics: Load neighbouring regions within (SLNetDrawDistanceMax) slider + effective-value readout (
f923cbc938) - #87 GI: edge fireflies (grazing reservoir weights, unclamped stored W) + colour blotches under club lights (stale reused radiance) (
7a179e6081) - #87 x #859: RT reflection hits under GI stop reflecting the sky inside sealed rooms (hall of mirrors) (
56537732b4) - Weather: wind direction variation (WeatherWindDirVariation, wdirvar= tag key) (
85c67bd4f0) - Advanced graphics: Ray-traced lighting section (GI, shadows from all lights, stochastic / merged RT shadows) (
d7d6285626)
Tickets
- #969 (Fixes)
SHA-256 of each file is listed in its job log and below as uploads land.
6c128819181bd860c2f2c397987ca83d8ae5695171f6f38dc940641ca576f71b Slipstream_1.5.0-jetstream.5_x86_64.tar.xz
4f4aeb6372d393087a643ffce2b75538d0864da77db33c2920a19275affe4657 Slipstream_1.5.0-jetstream.5_win64.zip
4021db978b2d268882a180910da7a07909842d6e8f98c5a8fdc79f0f84922ea8 Slipstream_1.5.0-jetstream.5_Setup.exe
b7a7933ad8093028111297e9639f76e5239933b907c79b68ba946f635967dcb5 update-manifest.json
Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
- #87: GI disocclusion history fix -- a settled texel does not pull a young neighbour's sparkle in (no halo) (
-
Slipstream Jetstream 1.5.0.4
Pre-releaseAll checks were successfulrelease / test-plan (push) Successful in 2m9srelease / pacman-repo (push) Has been skippedrelease / sign-release (push) Successful in 1srelease / jetstream-post (push) Successful in 0srelease / apt-repo (push) Has been skippedrelease / build (push) Successful in 15m59srelease / flatpak (push) Has been skippedrelease / windows (push) Successful in 12m27srelease / arch-package (push) Has been skippedrelease / deb-package (push) Has been skippedrelease / update-manifest (push) Successful in 0sreleased this
2026-10-23 08:39:36 +00:00 | 253 commits to main since this releaseSlipstream Jetstream 1.5.0.4 -- jetstream-1.5.0.4 (
8d15fd646d).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since jetstream-1.5.0.3.
New features
- #783 round 12: no snow sheet inside a filter-opened feature at a drop -- no slabs sticking out of trees (
3cf3d506ad)
Fixes
- #966: Frame timings page in Improve graphics speed + performance captures for bug reports (
d8c838af23) - #964: keyboard turn-speed slider (0.25x-3x) and Move & View scroll height fix (
7914f5915f)
Other changes
- #966: Frame timings keeps its scroll position across the live refresh (
8d15fd646d) - #967 DLSS shim: one-command build/install scripts + default dlss folder lookup (
7681534027) - #966: Frame timings page stops sampling while the window is minimized (
efea5a3fa2) - #489 note 1: Received Items shows even when it is empty (
64beb0eaa7) - VK probes: capture faces end in GENERAL -- no 09600 on a live switch to Raytraced reflections (
a0a2731c2e) - VK: no image view for transfer-only images (VUID-VkImageViewCreateInfo-image-04441) (
0972e31149) - #489 note 1: Received Items is an ordinary inventory folder; the inbox pane is gone (
055c8c4144) - #489 notes 2/3/5: welcome screen choice presets console chat, click-through, Contacts in Conversations (
8530d60377) - #489 note 3: People button can open Contacts inside Conversations (
4446e4070f) - #489 note 5: console style nearby chat -- persist, fade, lines, size, background settings (
552fd55a64) - #489 note 2: click-through nearby chat message cards (
bc02cc3337) - #489 note 4: nearby chat message cards stay / fade times in Preferences (
46120eb88b) - Welcome screen: the Firestorm choice's description no longer says typing a letter starts chatting (
28259d7964) - #783 round 13: no snow sheet on a surface the coarse ring has nothing near -- trees, crowns, narrow ledges keep only the coating (
8ba398e461)
SHA-256 of each file is listed in its job log and below as uploads land.
15b8777e9cfc0b5a058f429d2f85bd11b64364349e7a4c12271aa8324f047b2a Slipstream_1.5.0-jetstream.4_x86_64.tar.xz
74180d0774e4b80074182caf7a2ff1263bb6abff30bb51bca27ed3561ee81a82 Slipstream_1.5.0-jetstream.4_win64.zip
789561f11c88db2dbb3fed3d29adf0049fd457072447eb24a05f8ef3e13ba2c2 Slipstream_1.5.0-jetstream.4_Setup.exe
8e1ab2dab1ed649271d9acb4dd076d7b6bef1dcd13ee0e23fcf34286e8cd816a update-manifest.json
Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
- #783 round 12: no snow sheet inside a filter-opened feature at a drop -- no slabs sticking out of trees (
-
Slipstream Beta 1.4.0.7
Pre-releaseAll checks were successfulrelease / build (push) Successful in 15m51srelease / flatpak (push) Successful in 6m56srelease / windows (push) Successful in 12m37srelease / arch-package (push) Successful in 16srelease / deb-package (push) Successful in 36srelease / update-manifest (push) Successful in 0srelease / test-plan (push) Successful in 2m9srelease / pacman-repo (push) Successful in 11srelease / apt-repo (push) Successful in 4srelease / sign-release (push) Successful in 2sreleased this
2026-10-23 08:17:10 +00:00 | 358 commits to main since this releaseSlipstream Beta 1.4.0.7 -- v1.4.0-beta.7 (
9579500427).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Ubuntu 24.04+ / Debian 13+ / Mint 22+: *_amd64.deb (sudo apt install ./)
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since v1.4.0-beta.6.
New features
- #783 round 12: no snow sheet inside a filter-opened feature at a drop -- no slabs sticking out of trees (
a14a3cddeb)
Fixes
- #964: keyboard turn-speed slider (0.25x-3x) and Move & View scroll height fix (
9579500427) - #783: snow dump -- a one-shot numeric readback of a snow mesh build (instrument, no fix) (
ac0bd52d8f)
Other changes
- VK probes: capture faces end in GENERAL -- no 09600 on a live switch to Raytraced reflections (
7b8b4e3f34) - VK: no image view for transfer-only images (VUID-VkImageViewCreateInfo-image-04441) (
3497bd4a13) - Welcome screen: the Firestorm choice's description no longer says typing a letter starts chatting (
65f959c68f) - #957 Effects: bundled MIT starter pack (SweetFX + prod80) and four shipped presets (
d6090d62fc) - #783 round 13: no snow sheet on a surface the coarse ring has nothing near -- trees, crowns, narrow ledges keep only the coating (
17788f20c3) - #783 round 11: the apron under a cover is the LOWEST sheet's -- no skirt walls where the floor's snow meets a roof-covered floor (
e54093475f) - #783 round 10: one sheet per apron texel -- no more apron curtains stitched across two sheets' fields (
ea3f589495) - #783: snow slopes in under a cover of ANY height at the angle of repose; the apron always reaches the toe (
939a79c1c1) - #783: snow slopes in under a high cover at the angle of repose (no vertical walls at the cover's edge) (
6809f85311) - #960: parcel audio capture falls back to the plugin's own output instead of going silent (
0a5edf7c0e) - #960: ship libVLC's amem audio output on Windows (parcel audio capture was silent) (
72b4a55b57) - #950 Startup driver check: warn when Slipstream runs on a translation layer, software renderer, or the wrong GPU (
ca93c5397e) - #956 Effects: warn about another post-processing tool only when it is actually loaded into the viewer (
da2a3df316) - Since
5cbed307c3the snow mesh is rebuilt only every RenderVKWeatherSnowMeshInterval (4) recordings or on camera / grid moves, so footprints and the trench an avatar ploughs showed up several frames late. Local edits now patch only the mesh tiles around them on the very next recording (the grid they were pressed into is published one recording later), at every tier; the interval-gated full build stays for the slow, global change (snowfall, melt, repose). (dcaa4d0fb2) - #946 VK snow mesh: the apron dilation converges and loads only its window, rebuilds only when needed, timed (
67a1c720e1) - #948: Alt+Shift shortcuts stay Alt+Shift by default; opt-in relocation to Ctrl+Alt+Shift (
6a7ca138bb) - Merged RT shadows: no bright sun lines along normal seams / strand edges in sun shadow (trace shading-away texels, RenderVKRTShadowMergeAwayTrace) (
7269bc8f20) - VK anim: deferred table shrinks were no-ops re-requested every minute; any anim re-size re-streams the whole arena; per-avatar GPU-data loss log (
3f62a298c2) - Build: compile the embedded SPIR-V at build time; generated headers leave git (
e8483e2f7b) - #783 snow edges (round 7) for 1.4: apron to the floor under high covers, no drift cliffs or black slits, sheet edges always skirted, inner apron no longer culled, debug view flags failed aprons (
a523671ff2) - CI: test-plan job posts the trailer-built test plan to Discord #test-plans for betas (cherry picked from commit
fde6d93510, adapted: release/1.4 has no Jetstream) (1c66b5ed49) - CI: test plans from commit trailers (Test-Plan / Test-Settings), posted to Discord #test-plans for every Jetstream build and beta (
4ba3a64f58) - #946 Preferences > Graphics > Advanced > Lighting: Weather quality (Auto / High / Low = RenderVKWeatherVramTier) (
bc9d022bec) - #946 VK weather: VRAM tier for small cards, timed weather device waits, GPU time outside the timers (
bcc91ebbcb)
SHA-256 of each file is listed in its job log and below as uploads land.
fe24bb6b0118c8241c92ce70bdb08356f89ad8fba671ade8431a6ab27812a724 Slipstream_1.4.0-beta.7_x86_64.tar.xz
11e7b9421b4c248cbdcb77dd7617ee27ec30b1c0cd0678d58b123b729a40b8d7 Slipstream_1.4.0-beta.7.flatpak
66b36fabfa73b5452a1f4751bcb982163189a9e368947b3c8a51c44a7aeb002d Slipstream_1.4.0-beta.7_win64.zip
8d855765adfd962733428f64294d8ace84a5e7db95d96057ee238232c540e706 Slipstream_1.4.0-beta.7_Setup.exe
2751a55de69d39066b7ca3d21a909b03b515b9280672d7603f3a8b77fcb5aa5e Slipstream_1.4.0-beta.7_x86_64.tar.xz.sig
b04fc8ceb4f0abf97141f7c8827c0064ccdf86f0edd157b1a3a34b137eda6a4b PKGBUILD
c88b30ca06788e9b5f35856d5ab5b07bc8bbc6e87cfc2e69b3ea6f56904c8b8d slipstream-bin-1.4.0beta7-1-x86_64.pkg.tar.zst
b86ae05ab444209ca52b972a30ce74395dc7672b4783104a1e6340f5f1b3840e Slipstream_1.4.0-beta.7_amd64.deb
6c9b6170fc547be583fc73d5e6d75e59e02bec77465288f5e02a4466f30f60fe update-manifest.json
Signed checksums: SHA256SUMS + SHA256SUMS.asc (key C28FDB4A40AA8360D8DF0470AD8E61526C06E929). Verify: https://slipstreamviewer.org/wiki/verify/
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
- #783 round 12: no snow sheet inside a filter-opened feature at a drop -- no slabs sticking out of trees (