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Slipstream Beta 0.13.0.1
Pre-releasereleased this
2026-10-01 03:32:43 +00:00 | 3006 commits to main since this releaseSlipstream Beta 0.13.0.1 -- v0.13.0-beta.1 (
f37839566c).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since v0.12.0-beta.10.
Fixes
- VK: reflection probe capture cost -- terrain bounds, capture res, mask pre-pass (
0dd5eab9a0) - Translucent coloured shadows, RT ray budget from Shadow quality, async parallel pipeline compile (
4d377811f1) - VK: flexi prims bend (GPU chain skinning); skin store keyed by avatar UUID (
052c866176)
Other changes
- Versioning: BUILD counts tagged builds of a version; bump to 0.13.0 (
f37839566c) - VK: ray-traced shadow mask pass (sun + projectors), temporal accumulation (
b3afa53755) - Drop private 3p packages; TPV disclosures, Slipstream licensing and docs (
3542c5fdab) - Lightbox shadow filter, avatar shadow detail and terrain hex tiling under Vulkan (
0e96a388e4) - Settings cleanup: drop 55 dead GL-era settings and the code behind them (
2375e1a183) - Avatar physics bones: no drift after an animation releases them (
bb867f35ab) - Shadow softness slider for all RT shadows; RenderVKMoverDiag (
cf07094e4b) - VK: scripted child-prim motion eases again (DDR arrows, doors, moving parts) (
c05a3a0b4b) - Chat mentions: @ in nearby chat lists everyone in the region (
10b5b06c36) - TPS camera: option for the avatar to face the camera direction (
c957f92272)
Tickets
- #25 (Fixes)
- #124 (Fixes)
- #185 (Refs)
- #195 (Refs)
- #207 (Refs)
- #211 (Refs)
- #212 (Fixes)
- #213 (Refs)
- #214 (Refs)
- #215 (Refs)
- #216 (Refs)
- #217 (Refs)
- #218 (Refs)
SHA-256 of each file is listed in its job log and below as uploads land.
57fa35cd06c5c1d8121eb0136a6967f2f6cd5da993a5e213025a6dce87603d9e Slipstream_0.13.0-beta.1_x86_64.tar.xz
5e7ce6aa64f62768d06afb88beffc8989c9cd1a526c6931ab3e102434d44fab1 Slipstream_0.13.0-beta.1_win64.zip
36ea087d8e4d5b56ba2cd53b577287f2cb0d096e503b4a018c2198ed20e764be Slipstream_0.13.0-beta.1_Setup.exe
Downloads
-
Source code (ZIP)
2 downloads
-
Source code (TAR.GZ)
1 download
- VK: reflection probe capture cost -- terrain bounds, capture res, mask pre-pass (
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Slipstream Beta 0.12.0.36
Pre-releasereleased this
2026-09-30 06:37:15 +00:00 | 3019 commits to main since this releaseSlipstream Beta 0.12.0.36 -- v0.12.0-beta.10 (
8b43904fdd).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since v0.12.0-beta.9.
New features
- Preferences > Skins: Add Font... (pick TTF/OTF, generate a font set) (
fefa67db63)
Fixes
- VK shading: surrounds/terrain haze when flown over; glow halos on transparent prims (
8183c1555e) - Import from Another Viewer: Me menu + Preferences > Advanced button (
31b03652ea) - VK: selection outline on rigged mesh (
d4eca3b429) - VK PBR BOM: resolve bake sentinels in every material slot (placeholder text) (
26c5e0a667) - Fonts apply live: swap the font set / size without a restart (
3a2b25e021)
Other changes
- Graphics prefs: Sun/moon shadows control (shadow maps / ray traced) (
8b43904fdd) - GPU timers: break down the sel+hud timer (
da32cacd60) - Graphics prefs: reflection probes on/off + probe resolution; slider keeps them (
811b2151c0) - Avatar animation repair: back off instead of refetching every second (
8271c775b0) - Refresh Textures works under Vulkan; covers attachments and PBR bakes (
f47367df02) - Snapshot to disk: modern resolution presets, up to 8K 21:9 (
a5d7cec7f5) - Initial pie menus (ported from Firestorm) (
1b9c27fae9) - VK: rigged meshes with fewer than 4 joints are valid (invisible avatar body) (
cf1be0cc42) - VK: honor draw distance below 512 m (cull far = RenderFarClip) (
bc5d40b556) - Selectable interface fonts (Firestorm-compatible) (
420ec6ac47) - RT sun: alpha-test leaves at every distance (RenderVKRTSunAlphaDist, default off) (
75ca3a315c) - VK avatar dump: streaming state for legacy (Blinn-Phong) textures too (
b13b5943e6) - RT sun: opaque-only rays skip blend casters; probe / mirror captures unshadowed (
cfef35fcc8) - Sun shadows: evaluate only where N.L > 0; opaque-only rays past 48 m (
209222dbf5) - RT sun shadows: skip the cascades, cheap rays from transparent receivers (
877795b9cd) - RT sun shadows: 1 ray per pixel by default, cascades in mirror / probe captures (
b1cae70f1e) - Ray-traced sun / moon shadows (RenderVKSunShadows 2) (
96be80b097)
Tickets
- #26 (Fixes)
- #125 (Refs)
- #137 (Refs)
- #145 (Refs)
- #151 (Refs)
- #158 (Fixes)
- #170 (Fixes)
- #185 (Refs)
- #189 (Fixes)
- #192 (Fixes)
- #193 (Fixes, Refs)
- #196 (Refs)
SHA-256 of each file is listed in its job log and below as uploads land.
be2c29893ae1f66b7c63a5de3e5de164a229a66f50550e3ae91f45de85334815 Slipstream_0.12.0-beta.10_x86_64.tar.xz
52aed57eb9b28581a35b63edb4273fc92af33970f4b672de4d4107bb94f3a002 Slipstream_0.12.0-beta.10_win64.zip
c30658fc18b2f9a12e061c93a86ae639ecc8867a3b010c31e928dd1fb8af90cc Slipstream_0.12.0-beta.10_Setup.exe
Downloads
-
Source code (ZIP)
1 download
-
Source code (TAR.GZ)
1 download
- Preferences > Skins: Add Font... (pick TTF/OTF, generate a font set) (
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Slipstream Beta 0.12.0.35
Pre-releasereleased this
2026-09-30 00:44:28 +00:00 | 3042 commits to main since this releaseSlipstream Beta 0.12.0.35 -- v0.12.0-beta.9 (
0703583d00).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since v0.12.0-beta.8.
Fixes
- VK particles: ribbons chain through live particles (leashes reach the holder) (
9e31e852ce) - Hidden HUDs can't be clicked (Vulkan) (
60b6408373) - Upscaling quality modes in Preferences and Quick Prefs (
7a594249a9) - VK sharpening: RCAS on the resolved scene (RenderCASSharpness) (
59c9e49958)
Other changes
- VK particles: ribbons emit on the burst timer (no distance gate) (
0703583d00) - VK texture demand for rigged meshes / worn attachments from the wearer (
1063b62646) - TAA upscale: accumulation cap scales with (display/render)^2 (
33a645cd0d) - TAA upscale: reconstruction kernel in display pixels when scaled (
15f33741d4) - Upscaling: Off means native (Custom mode for the free scale); AO radius in render pixels (
4b66e6dfa3) - TAA upscale: locks for converged pixels, scale-aware depth tolerance (
bd48eea58c) - TAA upscale: 3x3 previous-depth search when scaled (
cf22f011f5) - TAA upscale: disocclusion test on the pixel's own depth when scaled (
feeabef3e1) - TAA debug views: keep the real resolve (history) running underneath (
7f0fcf4c7a) - Render scale: unjittered display depth for the display-space passes (
df4883d73b) - TAA upscale: per-pixel accumulation weight + rectification bisect views (
91b028516a) - TAA upscale: coverage-weighted blend and a scale-sized jitter cycle (
f10f9e717c) - VK: re-write cached descriptor sets on target re-creation, not view change (
07c99b4027) - TAA resolve: exact render-pixel position at native scale (
5d9610e83c) - VK render scale: scene at a render resolution, upscaled by the TAA resolve (
612fcfdb70) - RT projector shadows: stratified multi-ray soft shadows (RenderVKRTShadowSamples) (
135e5793fa) - RT projector shadows: vary the soft-shadow sample per frame under TAA (
cafcde2086) - VK temporal stage 3: TAA resolve (
6db154a75f) - VK temporal stage 2: real motion vectors for rigged meshes and worn attachments (
a40e2376cc) - VK diag: avatar/selection dump lists each PBR map's texture streaming state (
296c5357c0) - VK temporal stage 1: previous transforms, motion vectors, projection jitter (
e6410522a9) - VK particles: spawn where LL does (follow-source at the centre, DROP first, old angles) (
c05cd59eb1) - VK picking: pick boxes cover every resident LOD, not just the first captured (
ceff65953c) - VK diag: RenderVKPickDiag -- why a click misses an object (
9183932eff)
Tickets
- #35 (Refs)
- #39 (Refs)
- #84 (Refs)
- #104 (Refs)
- #145 (Refs)
- #172 (Refs)
- #181 (Refs)
- #182 (Refs)
- #183 (Fixes)
- #184 (Fixes)
- #187 (Fixes)
- #190 (Fixes, Refs)
SHA-256 of each file is listed in its job log and below as uploads land.
84dd662cc4bdc8a84b25f89f77ac13ab74a0e1415483a0ef21f5341f55ff20be Slipstream_0.12.0-beta.9_x86_64.tar.xz
1dc1cd7a998f25a994ec0414e8c04947a00713ebfc41dfad359fcd5d6bcd2cb8 Slipstream_0.12.0-beta.9_win64.zip
79072869bb5cdd24487e0883ff66f25d308d8eecb85fd3f27bf605f82ba03eb0 Slipstream_0.12.0-beta.9_Setup.exe
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
- VK particles: ribbons chain through live particles (leashes reach the holder) (
-
Slipstream Beta 0.12.0.34
Pre-releasereleased this
2026-09-29 18:33:43 +00:00 | 3070 commits to main since this releaseSlipstream Beta 0.12.0.34 -- v0.12.0-beta.8 (
f862a30370).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since v0.12.0-beta.7.
Other changes
- llmutelist.h: include llsingleton.h (Windows build) (
f862a30370)
Tickets
- #17 (Refs)
SHA-256 of each file is listed in its job log and below as uploads land.
8b132a654a6a41a5106c980fa5cf7ffbba2b5b8fe713bdfc1d565e0e6c04a1d2 Slipstream_0.12.0-beta.8_x86_64.tar.xz
cd3a2d3ef1f2dfde1144597e3757212f663b6f3bb81b2bedab2d6e91bc47806b Slipstream_0.12.0-beta.8_win64.zip
e7d22b0b3751123782ed3e60e746a115c36a06e7a2267b66083a8906743d23ab Slipstream_0.12.0-beta.8_Setup.exe
Downloads
-
Source code (ZIP)
1 download
-
Source code (TAR.GZ)
0 downloads
- llmutelist.h: include llsingleton.h (Windows build) (
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Slipstream Beta 0.12.0.33
Pre-releasereleased this
2026-09-29 18:19:29 +00:00 | 3071 commits to main since this releaseSlipstream Beta 0.12.0.33 -- v0.12.0-beta.7 (
6a6cd6b71d).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since v0.12.0-beta.6.
Other changes
- VK diag: RenderVKDumpAvatar -- ingest dump of every attachment an avatar wears (
6a6cd6b71d) - Vulkan: water in reflection probes + planar mirror; RenderTransparentWater (
be25c79554) - Vulkan: invisiprims / water exclusion surfaces (
d5b7f4c7ca) - Vulkan: Linden trees (LLVOTree) and grass (LLVOGrass) (
dca332dcee) - Vulkan: PBR terrain + RenderTerrainScale for legacy terrain (
46abb199f0) - Vulkan: EEP sun/moon textures, stars, rainbow/halo (
cbd9f5f1a2) - VK: avatar render policy, step 1 -- hide per LL's rules (
aa35303ddd)
Tickets
SHA-256 of each file is listed in its job log and below as uploads land.
ccf59867b450cddd0692f80e45e50308b6390b3b22d4e81186562ac39c58098c Slipstream_0.12.0-beta.7_x86_64.tar.xz
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
- VK diag: RenderVKDumpAvatar -- ingest dump of every attachment an avatar wears (
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Slipstream Beta 0.12.0.32
Pre-releasereleased this
2026-09-29 16:21:49 +00:00 | 3078 commits to main since this releaseSlipstream Beta 0.12.0.32 -- v0.12.0-beta.6 (
4d90800218).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_Setup.exe installer, or *_win64.zip to unpack anywhereChanges since v0.12.0-beta.5.
New features
- Poser: port the Firestorm poser (via upstream Alchemy); pose any nearby avatar locally (
31d40d2561)
Fixes
- Build: scale handles (and align-tool handles) on Vulkan (
4d90800218) - VK occlusion: fix Hi-Z odd-size coverage; size work by live instances (
ea5e528f0f) - Poser: no raw GL under Vulkan (world-entry crash) (
d820b1bc5b) - Import from another viewer (chat transcripts, settings, key bindings); fix legacy chat-log adoption (
691fe44399) - Chat: Shift+Enter line break (always in IMs, optional in nearby); move chat logs off legacy Alchemy dirs (
d33095d2e6)
Other changes
- LLRenderVK: apply the texture matrix to UI texcoords (
d78b7c3caa) - Importer: hand-parse transcript timestamps; skip identical files (
e322ff0c7b) - Build: Move tool snap grid on Vulkan (
42fdc61c08) - LLImageRaw::sRawImageCount: count the copy constructor; make it atomic (
0415f39fe6) - VK: occlusion culling from the pre-pass depth (RenderVKOcclusionCull, off by default) (
09ada3cb38) - Windows installer (NSIS), published beside the zip (
679250105f) - Poser: include in fsjointpose.h (Windows clang-cl build) (
18c2a1e5f9) - World Map: draw region tiles under Vulkan (
a0a92ec364)
Tickets
- #115 (Refs)
- #131 (Refs)
- #148 (Refs)
- #153 (Fixes)
- #162 (Refs)
- #165 (Fixes)
- #166 (Refs)
- #167 (Refs)
- #168 (Refs)
SHA-256 of each file is listed in its job log and below as uploads land.
625e2923ff993005c5aaab6abe7bddf598e523895a36d64a896c63f1f7751fc2 Slipstream_0.12.0-beta.6_x86_64.tar.xz
150c98761c32d90dc969c398c5ae71fe39a5f30ac5b87a349c526a7c42b4196b Slipstream_0.12.0-beta.6_win64.zip
bc29c7c7a70ced6d98c9c589c13cc86fd860dfd7b3764f3b89ec0a67e38e8a41 Slipstream_0.12.0-beta.6_Setup.exe
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
- Poser: port the Firestorm poser (via upstream Alchemy); pose any nearby avatar locally (
-
Slipstream Beta 0.12.0.31
Pre-releasereleased this
2026-09-29 08:06:41 +00:00 | 3092 commits to main since this releaseSlipstream Beta 0.12.0.31 -- v0.12.0-beta.5 (
005cb9bcdd).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_win64.zipChanges since v0.12.0-beta.4.
Fixes
- RT working buffers: size from live need, scratch budget, shrink when oversized (
005cb9bcdd) - VK staging: cap rings at 16 MB; one-off transient staging for big uploads (
b14abd5ad8) - Graphics prefs: re-check Projector Shadows when the shadow level changes (
374573f275)
Other changes
- Texture RAM: thumbnail CPU copies the GPU no longer needs; start stuck fetches (
475bfa8d4f) - RT budget: clear the shadow-map fallback when the budget grows back (
71dd10e545) - RT budget: fall back to shadow maps when the working set leaves < 30% for BLAS (
8ea8cecde5) - VRAM: one scaled RT budget that yields before textures; bias hysteresis (
5c0bda4d22) - GPU timers: sub-marks for pass 2 and the post prelude (
fcb983f35c) - RT: release all BLAS / TLAS / RT buffers after 15 s without a consumer (
16614b5d06) - VK UI: record texture uploads into the frame instead of submit-and-wait (
b346870984) - VK buffers: grow without full re-upload; staging sized to the upload (
b1d58c199b) - Hitches: gate the 5 s HUGE-object scan; back off the mesh GC (
bd3d029ce5) - Hitch logging: hitch lines with the section log, pacing stats, GPU worst frame (
90c49e04cd) - RT: one multi-geometry BLAS per avatar (rigged groups) instead of per face (
800be372e2) - RT: stop scanning every instance and the fragmented AS free list per frame (
f34200833a)
Tickets
SHA-256 of each file is listed in its job log and below as uploads land.
71377ef706d44ec25cf7230a49930cd0fe4a30dbf3ce4ac7257a55d160c26488 Slipstream_0.12.0-beta.5_x86_64.tar.xz
c67d8defb8277d2ebbc554a9f71f969704707258c6036664560f817d2f784baf Slipstream_0.12.0-beta.5_win64.zip
Downloads
-
Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
0 downloads
- RT working buffers: size from live need, scratch budget, shrink when oversized (
-
Slipstream Beta 0.12.0.30
Pre-releasereleased this
2026-09-29 03:37:14 +00:00 | 3107 commits to main since this releaseSlipstream Beta 0.12.0.30 -- v0.12.0-beta.4 (
4364e526ed).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_win64.zipChanges since v0.12.0-beta.3.
New features
- Teleport History: standalone floater (port from Firestorm) (
9369007d39) - Local Assets: stop the hot-swap face restore clobbering file material edits (
296f84f754) - Local mesh preview: honor Replace vs Add for local-preview attach (
328e7e7d3b) - Local Assets: add to Build menu and a toolbar command (
010bab5ba8) - Local Assets (M8): no double-add, multi-rez with a Rezzed tab, QA polish (
eadfc6945c) - Add local mesh preview: load DAE/glTF from disk and render in-world (
bc30518c05)
Fixes
- Vulkan: WindLight/EEP cloud layer (
4364e526ed) - Distance fade: below the horizon, fade into haze instead of HDR sky (
bab6bb454e) - Local Assets: build fixes and Vulkan ingest for local mesh previews (
fc092dc981) - Local Assets: fix picker selection restore highlighting the first row (
f77cfbc9b5) - Local Assets: fix texture picker multi-select Remove use-after-free (
6525b6ffc3) - Local Assets: fix anim live-reload UAFs and reload bookkeeping (
76ec8d1b7b) - Mesh load: fix O(V^2) skin-weight lookup that froze the uploader and local preview (
a379c087b8) - Local mesh preview: fix skewed normals on static rezzed previews (
44052a38b7) - Local mesh preview (M4): fix attach crash via isLocalOnly guards (
eec0c07615) - Local mesh preview: normalize merged geometry so bounds/pivot are correct (M2c fix) (
deb193e191) - Local mesh preview: populate the build floater for selected previews (M2c fix) (
ef5325bcdd) - Local mesh preview: generate tangents so picking doesn't crash (M2 fix) (
d43f2635b1) - Chat: Zoom In on a name in nearby chat for people you've IM'd too (
0062268361)
Other changes
- About: label the Vulkan version; report why ray tracing is off (
02ec2d4274) - Toolbar: Lightbox, Scopes and Camera Recorder buttons; own Quick Prefs icon (
d442ae3c61) - About: credit Sky Line at the top of the Info page and Credits tab (
34c8712410) - Credit Firestorm and Black Dragon; ship Modular Systems BSD notice (
84c33aa9ff) - Teleport: "Teleport completed from " in nearby chat (as Firestorm) (
8a8ee1f616) - Local Assets: address PR #298 review (
018b288419) - Local Assets: regroup a material file's units on live edit; re-bind meshes (
5b738cefa3) - Local Assets: write local_assets.xml via temp file + rename (
90d731bad9) - Local Assets: keep local ids out of the decomposition/physics-shape repo (
7d632f4eb0) - Local Assets: implement Duplicate for local previews (
f53519a0f6) - Local Assets: don't start a second loader while the initial parse runs (
d7556450dc) - Local Assets: keep user and mesh-owned units apart in file lookups (
e8755de5f7) - Local Assets: don't dedup-kill a worn preview on null-item-id attach (
3016e77cdb) - Local Assets: close remaining local-preview server-traffic gaps (
3cdca2d64d) - Local Assets: make Remove stick; honor saved joint flag on lazy Rez/Attach (
46c9bac104) - Local Assets: hold the preview avatar across threaded model loads (
cadddb6fbe) - Local Assets: harden local-anim live reload and login-time BVH decode (
edcafdf6c5) - Local Assets: address review on cost local-safety (
09cca2a718) - Local Assets: make object/linkset cost queries local-object safe (
88036e0f63) - Local Assets: warn when a previewed mesh has no UVs (
06a878e89c) - Local Assets: apply textures/materials to every face on the first click (
c3f8f22941) - Local mesh preview: match upload normals/tangents for static meshes (
52edf2943f) - Local Assets: review round 2 follow-ups (
2cce439910) - Local Assets: address PR review findings (round 2) (
8624af8121) - Local Assets: address review findings (validation, gating, dedup safety) (
89e11f2191) - Local Assets: mark refresh() override on the two list panels (
2029e27ec2) - Local Assets: keep the joint-resolution preview avatar at rest pose (
e4a9dc8173) - Local mesh preview: render every face's glTF material on first load (
98756138db) - Local mesh preview: preserve user face edits across live reload / hot-swap (
a4fdd45d5d) - Local previews: real per-sub-mesh name/desc in build floater + block sim sends (
4bcb593658) - Local Assets: "Apply to Selected" covers the whole object unless a face is picked (
1b26a23d0f) - Local Assets (M12): release stale mesh-owned imports on reload (
1593340e9e) - Local Assets (M11): tooltip coverage across the floater (
8c189ee7e3) - Local Assets (M10): show model-loaded textures/materials, tagged read-only (
12edb20741) - Local Assets (M9): Upload buttons run local files through the upload flow (
c4cc47130e) - Local Assets (M7): mesh materials, apply-to-face, drag-drop, empty hints (
f07fe01955) - Local Assets (M6): unified floater for local mesh/anim/texture/material (
30eb345c58) - Local mesh preview (M5): load + play a local animation on an animesh preview (
72f19715a3) - Local mesh preview (M4): attach via the normal Attach menu w/ point choice (
fb9eb6d63e) - Local mesh preview (M4): harden detach-on-despawn; doc cleanup (
aa9f2ce65c) - Local mesh preview (M4): make "Detach" work on rigged previews (
c1082835f8) - Local mesh preview (M4): don't bake joint-position overrides into rigged previews (
824c28eb03) - Local mesh preview (M4): fill rigged face weights from the skin map (
c4c24fc7dc) - Local mesh preview (M4): wear a rigged preview on the avatar via right-click (
4135a35cd1) - Local mesh preview (M4): keep rigged geometry/skin asset-faithful for a 1:1 preview (
8766107681) - Local mesh preview: forbid mixing local previews and real objects in a selection (
1c7206363f) - Local mesh preview: keep selection valid through the texture/material pickers (
f71a37aa5f) - Local mesh preview: release previews when their host region is torn down (
f0b8acdebd) - Local mesh preview: gate LLVOVolume media sim traffic for client-only objects (
3f630a94e8) - Local mesh preview: gate LLViewerObject sim traffic for client-only objects (
5bf8f5945b) - Local mesh preview: flag client-only objects on LLViewerObject (
68f69d2a3f) - Local mesh preview: make Delete remove the preview linkset (
7a5ec4933b) - Local mesh preview: spawn the whole model as a linkset, matching the upload result (
29ebc4dae7) - Local mesh preview: clean up preview objects/avatar on shutdown (
472013f890) - Local mesh preview: stop rigged meshes from deforming the agent avatar (
a47eb35fde) - Local mesh preview: live reload on source-file change (M3) (
1d2ad15fd4) - Local mesh preview: make the in-world object selectable and movable (M2c) (
a8b75f9de0) - Vulkan UI: honour texture wrap/clamp (tiled checkerboard) (
2fa40bd63c) - Image upload: show the preview under Vulkan (
f369939d48)
Tickets
SHA-256 of each file is listed in its job log and below as uploads land.
5cea0fd4a9b0269b37cbdd20bacbed365872402d51dc530e0f734fae87c4149f Slipstream_0.12.0-beta.4_x86_64.tar.xz
cdacb5c32c16342f83902de47244ebebcc90290df46ba53c85a473941a2be6e8 Slipstream_0.12.0-beta.4_win64.zip
Downloads
-
Source code (ZIP)
1 download
-
Source code (TAR.GZ)
0 downloads
- Teleport History: standalone floater (port from Firestorm) (
-
Slipstream Beta 0.12.0.29
Pre-releasereleased this
2026-09-28 23:45:40 +00:00 | 3185 commits to main since this releaseSlipstream Beta 0.12.0.29 -- v0.12.0-beta.3 (
1c16dbd683).Linux x86_64 (glibc >= 2.38, x86-64-v2 CPU): *_x86_64.tar.xz
Windows x64 (unsigned; SmartScreen: More info > Run anyway): *_win64.zipChanges since v0.12.0-beta.2.
Fixes
- Build: GLIBCXX floor check, enforced in CI (
1c16dbd683) - Vulkan: explain a device loss and exit via the crash path (
80420f02b9)
Other changes
- CI: run releases on applejack (builder), not the workstation (
fe19c791b2) - Build: strip the checkout path from binaries (-ffile-prefix-map) (
a5f2ee564f) - Chat prefs: keep the Translation / Auto-Replace / Spell Checking buttons clear (
9114f69fcb) - UI hidden: Escape brings it back (
3c25164558) - Audio: load decoded sounds through LLFile (non-ASCII Windows profiles had no sound) (
37cfd1b312) - Vulkan: SIMPLE render type (Ctrl+Alt+Shift+1) hides plain opaque volumes (
9304b4e46b) - Vulkan ingest: sculpt geometry keyed by map + sculpt type (
2f01bf440a) - Vulkan: Highlight Transparent (Ctrl+Alt+T) (
8cc14aace8) - Vulkan: render-type toggles hide what they name (
f8cfa0bb85) - Vulkan: GPU breadcrumbs for device-lost diagnosis (
9dae39a4c4) - Vulkan: honour the VSync toggle (RenderVSyncEnable) (
14be7a01bf) - Camera: right-click drag to orbit a location (after Black Dragon) (
666e23f6f7) - Quick Preferences floater (after Firestorm's) (
1e06268d6e) - Build > Texture: Copy to Blinn-Phong (PBR -> legacy fallback) (
8b50d20a97) - Particles: turning the render type off stops GPU spawning and hides them (
7287c26b3d) - Vulkan: load RenderDynamicLOD / attached lights / attached particles at startup (
df3616a596) - Minimap: rebuild the parcel image on resize so borders line up (
3bc880071e) - Vulkan: Ctrl+Alt+F1 hides the UI again (
baeae04f94) - Colors prefs: show selection beams / let others see my selection beam (
c2d5006263) - Chat: Zoom In on an avatar name link's context menu (
b54bba03f6) - Chat: options to ping only unfocused conversations and never ping nearby chat (
b6e43e6785) - Sound: options to disable the typing and teleport sounds (
3afab8cf0d)
Tickets
- #30 (Refs)
- #39 (Refs)
- #41 (Refs)
- #42 (Refs)
- #43 (Refs)
- #44 (Refs)
- #100 (Refs)
- #101 (Refs)
- #103 (Refs)
- #122 (Refs)
- #129 (Refs)
- #133 (Refs)
- #134 (Refs)
- #135 (Refs)
- #136 (Refs)
- #138 (Refs)
- #139 (Refs)
- #140 (Refs)
- #141 (Refs)
- #142 (Refs)
- #146 (Refs)
- #147 (Fixes)
SHA-256 of each file is listed in its job log and below as uploads land.
4ff17c91540a87cd14c79bdc10ae963178443e6e402ddace6306997295bdc9aa Slipstream_0.12.0-beta.3_x86_64.tar.xz
ea711ad83476686d58be55f506ce5b8cd3717506077fa47f892bf59cbd319e44 Slipstream_0.12.0-beta.3_win64.zip
Downloads
-
Source code (ZIP)
0 downloads
-
Source code (TAR.GZ)
0 downloads
- Build: GLIBCXX floor check, enforced in CI (